Arduino Progetti E Soluzioni

Autore: Michael Margolis
Editore:
ISBN: 9788848128353
Grandezza: 65,97 MB
Formato: PDF, Docs
Vista: 6142
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Arduino Cookbook

Autore: Michael Margolis
Editore: "O'Reilly Media, Inc."
ISBN: 1449321194
Grandezza: 30,78 MB
Formato: PDF, Mobi
Vista: 1836
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Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light. You don’t need to have mastered Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an artist, designer, hobbyist, student, or engineer. Get up to speed on the Arduino board and essential software concepts quickly Learn basic techniques for reading digital and analog signals Use Arduino with a variety of popular input devices and sensors Drive visual displays, generate sound, and control several types of motors Interact with devices that use remote controls, including TVs and appliances Learn techniques for handling time delays and time measurement Apply advanced coding and memory handling techniques

Arduino Robotics

Autore: John-David Warren
Editore: Apress
ISBN: 143023184X
Grandezza: 30,39 MB
Formato: PDF, Mobi
Vista: 6294
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This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other components needed for robotics Learn how to build motor controllers Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride Please note: the print version of this title is black & white; the eBook is full color.

First Order Predicate Calculus And Logic Programming

Autore: Alberto Pettorossi
Editore:
ISBN: 9788854892989
Grandezza: 51,33 MB
Formato: PDF, ePub, Docs
Vista: 5913
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Arduino For Dummies

Autore: John Nussey
Editore: John Wiley & Sons
ISBN: 1118446437
Grandezza: 39,29 MB
Formato: PDF, Kindle
Vista: 8066
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The quick, easy way to leap into the fascinating world of physical computing This is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you! If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you. ? Learn by doing ? start building circuits and programming your Arduino with a few easy to follow examples - right away! ? Easy does it ? work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own ? Solder on! ? Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time ? Kitted out ? discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter! ? Become an Arduino savant ? learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level. ? Get social ? teach your Arduino to communicate with software running on a computer to link the physical world with the virtual world It's hardware, it's software, it's fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.

Creare Progetti Con Arduino For Dummies

Autore: Brock Craft
Editore: HOEPLI EDITORE
ISBN: 8820364085
Grandezza: 54,83 MB
Formato: PDF, Kindle
Vista: 879
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Utilizzate Arduino per dare nuova vita agli oggetti di tutti i giorni! Siete pronti a esplorare tutti i fantastici marchingegni che potete realizzare con Arduino? Ricco di dodici progetti che potrete approntare usando pochi componenti, questo libro rappresenta il modo più semplice e divertente per imparare tutto ciò che dovete sapere per creare oggetti interattivi originali e automatizzare la vostra casa. Creiamoci uno spazio - configurate lo spazio di lavoro e dotatevi dei pochi strumenti veramente indispensabili Potenzialità del codice - imparate a realizzare progetti partendo dalle basi, anche se non avete mai programmato finora Dategli vita - scoprite quali componenti utilizzare per inviare tweet, per far muovere gli oggetti e per connetterli a Internet Una nuova luce - create progetti luminosi, da un intricato balletto di luci a un simpatico pupazzetto, da un'insegna a scorrimento a una sveglia a cristalli liquidi Sensori e affini - costruite un sistema di annaffiatura automatico o un monitor per la temperatura e il livello di luminosità della casa Per i più sofisticati - realizzate un registratore di percorsi GPS, un cubo a LED, un'automobilina radiocomandata e altri progetti avanzati

Adventures In Arduino

Autore: Becky Stewart
Editore: John Wiley & Sons
ISBN: 1118948467
Grandezza: 75,67 MB
Formato: PDF, Mobi
Vista: 5474
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Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming. Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design. Discover how and where to begin Arduino programming Develop the skills and confidence to tackle other projects Make the most of Arduino with basic programming concepts Work with hardware and software to create interactive electronic devices There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.

Il Manuale Di Arduino

Autore: Maik Schmidt
Editore: Apogeo Editore
ISBN: 8850312431
Grandezza: 26,41 MB
Formato: PDF, ePub, Mobi
Vista: 3696
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Benvenuti nel meraviglioso mondo di Arduino Uno, la più recente versione del microcontroller open source che mette a disposizione di progettisti e creativi una piattaforma per la realizzazione di prototipi interattivi. Sviluppatori esperti e appassionati alle prese con i loro primi lavori troveranno in queste pagine tutto il necessario per capire rapidamente come utilizzare i componenti hardware fondamentali e scrivere il software necessario per passare subito dalla teoria alla pratica. Seguendo passo passo le istruzioni dell'autore, sarà possibile realizzare tanti incredibili progetti: vedrete come è facile assumere il controllo del dispositivo Wii Nunchuk di Nintendo e utilizzarlo nelle vostre applicazioni, collegherete Arduino a Internet e darete vita a un sistema di allarme che invia un messaggio di posta elettronica ogni volta che qualcuno si muove in casa vostra e svilupperete altre, utili, invenzioni.

Le Soluzioni Open Source Per La Pubblica Amministrazione Le Esperienze Nella Regione Umbria

Autore: Paolo Carbone
Editore: FrancoAngeli
ISBN: 8856863219
Grandezza: 77,98 MB
Formato: PDF
Vista: 4873
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Computing Concepts With Java Essentials

Autore: Cay S. Horstmann
Editore: Wiley
ISBN: 9780471469001
Grandezza: 19,35 MB
Formato: PDF, Docs
Vista: 5027
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* Features the most effective introduction to computing and programming, using the most current version of the Java language (Java 1.4) * Includes expanded coverage of Applets and Graphics * The new edition features a stronger emphasis on design and interesting Java features * Material points out common mistakes, so that the reader will know to avoid them Wiley Higher Education