C Didattica E Programmazione

Author: Al Kelley
Editor: Pearson Italia S.p.a.
ISBN: 9788871922195
Size: 20,55 MB
Format: PDF, Kindle
Read: 983

C How To Program

Author: Paul J. Deitel
Editor: Pearson College Division
ISBN: 9780133378719
Size: 14,71 MB
Format: PDF, Kindle
Read: 760

NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133450732/ISBN-13: 9780133450736 . That package includes ISBN-10: 0133146146/ISBN-13: 9780133146141 and ISBN-10: 0133378713/ISBN-13: 9780133378719. MyProgrammingLab should only be purchased when required by an instructor For Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference for the C++ language. This best-selling comprehensive text is aimed at readers with little or no programming experience. It teaches programming by presenting the concepts in the context of full working programs and takes an early-objects approach. The authors emphasize achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction. The Ninth Edition encourages students to connect computers to the community, using the Internet to solve problems and make a difference in our world. All content has been carefully fine-tuned in response to a team of distinguished academic and industry reviewers. MyProgrammingLab for C++ How to Program is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams--resulting in better performance in the course--and provides educators a dynamic set of tools for gauging individual and class progress. And, MyProgrammingLab comes from Pearson, your partner in providing the best digital learning experience. View the Deitel Buzz online to learn more about the newest publications from the Deitels.

A Book On C

Author: Al Kelley
ISBN: 9780201183993
Size: 19,44 MB
Format: PDF, ePub, Mobi
Read: 563

Programmare In C

Author: Marco Liverani
Editor: Società Editrice Esculapio
ISBN: 8874886195
Size: 20,31 MB
Format: PDF, Mobi
Read: 885

Questo testo propone un percorso didattico che, procedendo attraverso esempi, esercizi e problemi di difficoltà crescente, presenta gli elementi fondamentali del linguaggio di programmazione C e, al tempo stesso, si sofferma ad analizzare gli aspetti algoritmici e di efficienza computazionale che conducono alla progettazione di soluzioni efficaci ed eleganti. Non si tratta dunque di un manuale sul linguaggio C, ma sarebbe riduttivo considerarlo come una semplice raccolta di esercizi. L’itinerario suggerito nelle pagine di questo volume, alterna continuamente la descrizione di nuove istruzioni e di nuove funzioni di libreria, a riflessioni di carattere metodologico per evidenziare le scelte progettuali adottate nella soluzione dei problemi proposti.

C For C Programmers

Author: Ira Pohl
Editor: Addison-Wesley Professional
ISBN: 9780201395198
Size: 18,92 MB
Format: PDF
Read: 597

Making the move to C++ is easy and fast with this up-to-date revision of a proven book by noted C++/C expert Ira Pohl. By building on the programmer's existing knowledge of C, the author provides programmers with a means to make a seamless transition to C++.

Smalltalk And Object Orientation

Author: John Hunt
Editor: Springer Science & Business Media
ISBN: 1447109619
Size: 20,92 MB
Format: PDF, Docs
Read: 759

This book was originally written to support an introductory course in Object Orientation through the medium of Smalltalk (and VisualWorks in particular). However, it can be used as a book to teach the reader Smalltalk, to introduce object orientation as well as present object oriented design and analysis. It takes as its basic premise that most Computer Scientists I Software Engineers learn best by doing rather than from theoretical notes. The chapters therefore attempt to introduce concepts by getting you the reader to do things, rather than by extensive theoretical discussions. This means that these chapters take a hands-on approach to the subject and assume that the student/reader has a suitable Small talk environment available to them. The chapters are listed below and are divided into six parts. The reader is advised to work through Parts 1 and 3 thoroughly in order to gain a detailed understanding of object orientation. Part 2 then provides an introduction to the Smalltalk environment and language. Other chapters may then be dipped into as required. For example, if the reader wishes to hone their Smalltalk skills then the chapters in Part 4 would be useful. However, if at that point they wish to get on and discover the delights of graphical user interfaces in Smalltalk, then Part 5 could be read next. Part 6 presents some more advances subjects such as metaclasses and concurrency which are not required for straight forward Small talk development.

Computing Concepts With Java Essentials

Author: Cay S. Horstmann
Editor: Wiley
ISBN: 9780471469001
Size: 13,94 MB
Format: PDF, ePub
Read: 857

* Features the most effective introduction to computing and programming, using the most current version of the Java language (Java 1.4) * Includes expanded coverage of Applets and Graphics * The new edition features a stronger emphasis on design and interesting Java features * Material points out common mistakes, so that the reader will know to avoid them Wiley Higher Education

Hello Ruby Adventures In Coding

Author: Linda Liukas
Editor: Macmillan
ISBN: 1250065003
Size: 13,67 MB
Format: PDF, Docs
Read: 872

"Code is the 21st century literacy and the need for people to speak the ABCs of Programming is imminent." --Linda Liukas Meet Ruby--a small girl with a huge imagination. In Ruby's world anything is possible if you put your mind to it. When her dad asks her to find five hidden gems Ruby is determined to solve the puzzle with the help of her new friends, including the Wise Snow Leopard, the Friendly Foxes, and the Messy Robots. As Ruby stomps around her world kids will be introduced to the basic concepts behind coding and programming through storytelling. Learn how to break big problems into small problems, repeat tasks, look for patterns, create step-by-step plans, and think outside the box. With hands-on activities included in every chapter, future coders will be thrilled to put their own imaginations to work.

World Of Warcraft Chronicle

Editor: Dark Horse Comics
ISBN: 1630085650
Size: 14,98 MB
Format: PDF, Mobi
Read: 572

World of Warcraft: Chronicle Volume 1 is a journey through an age of myth and legend, a time long before the Horde and the Alliance came to be. This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people. This beautiful hardcover features twenty-five full-page paintings by World of Warcraft artist Peter Lee, as well as a cosmology chart, half a dozen maps charting changes through time, and other line art illustrations by Joseph Lacroix, and marks the first in a multipart series exploring the Warcraft universe; from the distant past to the modern era. From the Hardcover edition.