Masters Of Doom

Autore: David Kushner
Editore: Random House Incorporated
ISBN: 0812972155
Grandezza: 30,78 MB
Formato: PDF, ePub, Docs
Vista: 3294
Download Read Online

Presents a dual biography of John Carmack and John Romero, the creators of the video games Doom and Quake, assessing the impact of their creation on American pop culture and revealing how their success eventually destroyed their relationship.

Masters Of Doom

Autore: David Kushner
Editore: Random House
ISBN: 9781588362896
Grandezza: 23,64 MB
Formato: PDF
Vista: 716
Download Read Online

“To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.” —Mark Leyner, author of I Smell Esther Williams Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. From the Hardcover edition.

Masters Of Doom

Autore: David Kushner
Editore: Random House Incorporated
ISBN: 0812972155
Grandezza: 33,86 MB
Formato: PDF, Kindle
Vista: 7997
Download Read Online

Presents a dual biography of John Carmack and John Romero, the creators of the video games Doom and Quake, assessing the impact of their creation on American pop culture and revealing how their success eventually destroyed their relationship.

Fantastic Four

Autore:
Editore: Marvel
ISBN: 9780785129677
Grandezza: 66,86 MB
Formato: PDF, ePub, Docs
Vista: 4573
Download Read Online

"Contains material originally published in magazine form as Fantastic Four #562-569"--P. [2] of cover.

Jonny Magic And The Card Shark Kids

Autore: David Kushner
Editore: Random House
ISBN: 1588364941
Grandezza: 53,85 MB
Formato: PDF, Docs
Vista: 3549
Download Read Online

If you think a gang of real-life geeks can’t take on the world and win big . . . think again. And whatever you do, don’t sit down across a gaming table from Jon Finkel, better known as Jonny Magic. Jonny Magic and the Card Shark Kids is his amazing true story: the jaw-dropping, zero-to-hero chronicle of a fat, friendless boy from New Jersey who found his edge in a game of cards–and turned it into a fortune. The ultimate bully-magnet, Finkel grew up heckled and hazed until destiny came in the form of a trading-card game called Magic: The Gathering. Magic exploded from nerdy obsession to mainstream mania and made the teenage Finkel an ultracool world champion. Once transformed, this young shark stormed poker rooms from the underground clubs of New York City to the high-stakes tables online, until he landed on the largest card-counting blackjack team in the country. Taking Vegas for millions, Finkel’s squad of brainy gamers became the biggest players in town. Then they took on the town’s biggest game, the World Series of Poker, and walked away with more than $3.5 million. Thrilling, edgy, and ferociously feel-good, the odyssey of these underdogs-turned-overlords is the stuff of pop-culture legend. And David Kushner, acclaimed author of Masters of Doom, masterfully deals out the outrageous details while bringing to life a cast of characters rife with aces, kings, knaves . . . and more than a few jokers. If you secretly believe every player has his day, you’re right. Here’s the proof. From the Hardcover edition.

Tricks Of The Doom Programming Gurus

Autore: Steve Benner
Editore: Sams
ISBN:
Grandezza: 25,23 MB
Formato: PDF, ePub, Mobi
Vista: 365
Download Read Online

A reference book for the most popular utilities available also serves as a tutorial for creating a new world to play in DOOM and a comprehensive guide to creating DOOM WAD files featuring a sixteen-page color insert. Original. (All Users).

Masters Of Doom How Two Guys Created An Empire And Transformed Pop Culture

Autore:
Editore: Turtleback Books
ISBN: 9781417742622
Grandezza: 32,18 MB
Formato: PDF, Kindle
Vista: 6260
Download Read Online


Doom

Autore: Dan Pinchbeck
Editore: University of Michigan Press
ISBN: 0472051911
Grandezza: 54,99 MB
Formato: PDF, Kindle
Vista: 9274
Download Read Online

A close examination about what is considered the most important first-person video game ever made and its influence on how we play games today

He Man And The Asteroid Of Doom

Autore: John Grant
Editore: Ladybird Books
ISBN: 9780721409825
Grandezza: 19,65 MB
Formato: PDF, ePub, Mobi
Vista: 7327
Download Read Online


The Master Switch

Autore: Tim Wu
Editore: Vintage
ISBN: 0307594653
Grandezza: 40,58 MB
Formato: PDF, ePub, Docs
Vista: 9609
Download Read Online

A New Yorker and Fortune Best Book of the Year Analyzing the strategic maneuvers of today’s great information powers–Apple, Google, and an eerily resurgent AT&T–Tim Wu uncovers a time-honored pattern in which invention begets industry and industry begets empire. It is easy to forget that every development in the history of the American information industry–from the telephone to radio to film–once existed in an open and chaotic marketplace inhabited by entrepreneurs and utopians, just as the Internet does today. Each of these, however, grew to be dominated by a monopolist or cartel. In this pathbreaking book, Tim Wu asks: will the Internet follow the same fate? Could the Web–the entire flow of American information–come to be ruled by a corporate leviathan in possession of "the master switch"? Here, Tim Wu shows how a battle royale for Internet’s future is brewing, and this is one war we dare not tune out.