The Art Of Computer Programming Volume 4a

Author: Donald E. Knuth
Editor: Addison-Wesley Professional
ISBN: 0133488853
Size: 16,62 MB
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The Art of Computer Programming, Volume 4A: Combinatorial Algorithms, Part 1 Knuth’s multivolume analysis of algorithms is widely recognized as the definitive description of classical computer science. The first three volumes of this work have long comprised a unique and invaluable resource in programming theory and practice. Scientists have marveled at the beauty and elegance of Knuth’s analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. The level of these first three volumes has remained so high, and they have displayed so wide and deep a familiarity with the art of computer programming, that a sufficient “review” of future volumes could almost be: “Knuth, Volume n has been published.” —Data Processing Digest Knuth, Volume n has been published, where n = 4A. In this long-awaited new volume, the old master turns his attention to some of his favorite topics in broadword computation and combinatorial generation (exhaustively listing fundamental combinatorial objects, such as permutations, partitions, and trees), as well as his more recent interests, such as binary decision diagrams. The hallmark qualities that distinguish his previous volumes are manifest here anew: detailed coverage of the basics, illustrated with well-chosen examples; occasional forays into more esoteric topics and problems at the frontiers of research; impeccable writing peppered with occasional bits of humor; extensive collections of exercises, all with solutions or helpful hints; a careful attention to history; implementations of many of the algorithms in his classic step-by-step form. There is an amazing amount of information on each page. Knuth has obviously thought long and hard about which topics and results are most central and important, and then, what are the most intuitive and succinct ways of presenting that material. Since the areas that he covers in this volume have exploded since he first envisioned writing about them, it is wonderful how he has managed to provide such thorough treatment in so few pages. —Frank Ruskey, Department of Computer Science, University of Victoria The book is Volume 4A, because Volume 4 has itself become a multivolume undertaking. Combinatorial searching is a rich and important topic, and Knuth has too much to say about it that is new, interesting, and useful to fit into a single volume, or two, or maybe even three. This book alone includes approximately 1500 exercises, with answers for self-study, plus hundreds of useful facts that cannot be found in any other publication. Volume 4A surely belongs beside the first three volumes of this classic work in every serious programmer’s library. Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually. The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043

The Art Of Computer Programming Volume 4a Combinatorial Algorithms Part 1

Author:
Editor: Pearson Education India
ISBN: 9788131761939
Size: 17,22 MB
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The Art Of Computer Programming

Author: Donald Ervin Knuth
Editor:
ISBN: 9780201038040
Size: 20,60 MB
Format: PDF, ePub, Mobi
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Art Of Computer Programming Volume 4 Fascicle 4 The

Author: Donald E. Knuth
Editor: Addison-Wesley Professional
ISBN: 0132702347
Size: 10,90 MB
Format: PDF, Mobi
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Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually. The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043 Art of Computer Programming, Volume 4, Fascicle 4,The: Generating All Trees--History of Combinatorial Generation: Generating All Trees--History of Combinatorial Generation This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science.The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published at regular intervals. Each fascicle will encompass a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. Volume 4, Fascicle 4 This latest fascicle covers the generation of all trees, a basic topic that has surprisingly rich ties to the first three volumes of The Art of Computer Programming. In thoroughly discussing this well-known subject, while providing 124 new exercises, Knuth continues to build a firm foundation for programming. To that same end, this fascicle also covers the history of combinatorial generation. Spanning many centuries, across many parts of the world, Knuth tells a fascinating story of interest and relevance to every artful programmer, much of it never before told. The story even includes a touch of suspense: two problems that no one has yet been able to solve.

Applied Discrete Structures Part 2 Algebraic Structures

Author: Ken Levasseur
Editor: Lulu.com
ISBN: 1105618986
Size: 13,75 MB
Format: PDF, Docs
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Applied Discrete Structures, Part II - Algebraic Structures, is an introduction to groups, monoids, vector spaces, lattices, boolean algebras, rings and fields. It corresponds with the content of Discrete Structures II at UMass Lowell, which is a required course for students in Computer Science. It presumes background contained in Part I - Fundamentals. Applied Discrete Structures has been approved by the American Institute of Mathematics as part of their Open Textbook Initiative. For more information on open textbooks, visit http: //www.aimath.org/textbooks/. This version was created using Mathbook XML (https: //mathbook.pugetsound.edu/) Al Doerr is Emeritus Professor of Mathematical Sciences at UMass Lowell. His interests include abstract algebra and discrete mathematics. Ken Levasseur is a Professor of Mathematical Sciences at UMass Lowell. His interests include discrete mathematics and abstract algebra, and their implementation using computer algebra systems.

Computing Handbook Third Edition

Author: Teofilo Gonzalez
Editor: CRC Press
ISBN: 1439898537
Size: 20,91 MB
Format: PDF
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Computing Handbook, Third Edition: Computer Science and Software Engineering mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, the first volume of this popular handbook examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals. Like the second volume, this first volume describes what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today’s world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century.

Professional C

Author: Marc Gregoire
Editor: John Wiley & Sons
ISBN: 1118858131
Size: 18,78 MB
Format: PDF, Kindle
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Master complex C++ programming with this helpful, in-depthresource From game programming to major commercial software applications,C++ is the language of choice. It is also one of the most difficultprogramming languages to master. While most competing books aregeared toward beginners, Professional C++, Third Edition,shows experienced developers how to master the latest release ofC++, explaining little known features with detailed code examplesusers can plug into their own codes. More advanced languagefeatures and programming techniques are presented in this newestedition of the book, whose earlier editions have helped thousandsof coders get up to speed with C++. Become familiar with the fullcapabilities offered by C++, and learn the best ways to design andbuild applications to solve real-world problems. Professional C++, Third Edition has been substantiallyrevised and revamped from previous editions, and fully covers thelatest (2014) C++ standard. Discover how to navigate thesignificant changes to the core language features and syntax, andextensions to the C++ Standard Library and its templates. Thispractical guide details many poorly understood elements of C++ andhighlights pitfalls to avoid. Best practices for programming style, testing, anddebugging Working code that readers can plug into their own apps In-depth case studies with working code Tips, tricks, and workarounds with an emphasis on goodprogramming style Move forward with this comprehensive, revamped guide toprofessional coding with C++.

Combinatorics Ancient Modern

Author: John J. Watkins
Editor: Oxford University Press
ISBN: 0199656592
Size: 15,24 MB
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Combinatorics is the branch of discrete mathematics that studies (and counts) permutations, combinations, and arrangements of sets of elements. This book constitutes the first book-length survey of the history of combinatorics and uniquely assembles research in the area that would otherwise be inaccessible to the general reader.

Art Of Computer Programming Volume 2

Author: Donald E. Knuth
Editor: Addison-Wesley Professional
ISBN: 0321635760
Size: 13,65 MB
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The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming. —Byte, September 1995 I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up. —Charles Long If you think you're a really good programmer... read [Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole thing. —Bill Gates It's always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers. —Jonathan Laventhol The second volume offers a complete introduction to the field of seminumerical algorithms, with separate chapters on random numbers and arithmetic. The book summarizes the major paradigms and basic theory of such algorithms, thereby providing a comprehensive interface between computer programming and numerical analysis. Particularly noteworthy in this third edition is Knuth's new treatment of random number generators, and his discussion of calculations with formal power series.

The Art Of Computer Programming

Author: Donald E. Knuth
Editor: Addison-Wesley Professional
ISBN: 0321635744
Size: 14,99 MB
Format: PDF, Kindle
Read: 466
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The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming. –Byte, September 1995 I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up. –Charles Long If you think you're a really good programmer... read [Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole thing. –Bill Gates It's always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers. –Jonathan Laventhol This first volume in the series begins with basic programming concepts and techniques, then focuses more particularly on information structures–the representation of information inside a computer, the structural relationships between data elements and how to deal with them efficiently. Elementary applications are given to simulation, numerical methods, symbolic computing, software and system design. Dozens of simple and important algorithms and techniques have been added to those of the previous edition. The section on mathematical preliminaries has been extensively revised to match present trends in research.