Beginning Arduino

Author: Michael McRoberts
Editor: Apress
ISBN: 1430250178
Size: 12,52 MB
Format: PDF, ePub, Docs
Read: 928
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Want to light up a display? Control a touch screen? Program a robot? The Arduino is a microcontroller board that can help you do all of these things, plus nearly anything you can dream up. Even better, it's inexpensive and, with the help of Beginning Arduino, Second Edition, easy to learn. In Beginning Arduino, Second Edition, you will learn all about the popular Arduino by working your way through a set of 50 cool projects. You'll progress from a complete Arduino beginner to intermediate Arduino and electronic skills and the confidence to create your own amazing projects. You'll also learn about the newest Arduino boards like the Uno and the Leonardo along the way. Absolutely no experience in programming or electronics required! Each project is designed to build upon the knowledge learned in earlier projects and to further your knowledge of Arduino programming and electronics. By the end of the book you will be able to create your own projects confidently and with creativity. You'll learn about: Controlling LEDs Displaying text and graphics on LCD displays Making a line-following robot Using digital pressure sensors Reading and writing data to SD cards Connecting your Arduino to the Internet This book is for electronics enthusiasts who are new to the Arduino as well as artists and hobbyists who want to learn this very popular platform for physical computing and electronic art. Please note: The print version of this title is black and white; the eBook is full color. The color fritzing diagrams are available in the source code downloads on http://www.apress.com/9781430250166

Beginning Arduino Programming

Author: Brian Evans
Editor: Apress
ISBN: 1430237783
Size: 15,91 MB
Format: PDF, ePub, Docs
Read: 889
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Beginning Arduino Programming allows you to quickly and intuitively develop your programming skills through sketching in code. This clear introduction provides you with an understanding of the basic framework for developing Arduino code, including the structure, syntax, functions, and libraries needed to create future projects. You will also learn how to program your Arduino interface board to sense the physical world, to control light, movement, and sound, and to create objects with interesting behavior. With Beginning Arduino Programming, you'll get the knowledge you need to master the fundamental aspects of writing code on the Arduino platform, even if you have never before written code. It will have you ready to take the next step: to explore new project ideas, new kinds of hardware, contribute back to the open source community, and even take on more programming languages.

Beginning Arduino Second Edition

Author: Michael McRoberts
Editor:
ISBN:
Size: 17,76 MB
Format: PDF
Read: 206
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Want to light up a display? Control a touch screen? Program a robot? The Arduino is a microcontroller board that can help you do all of these things, plus nearly anything you can dream up. Even better, it's inexpensive and, with the help of Beginning Arduino, Second Edition, easy to learn. In Beginning Arduino, Second Edition, you will learn all about the popular Arduino by working your way through a set of 50 cool projects. You'll progress from a complete Arduino beginner to intermediate Arduino and electronic skills and the confidence to create your own amazing projects. You'll also learn about the newest Arduino boards like the Uno and the Leonardo along the way. Absolutely no experience in programming or electronics required! Each project is designed to build upon the knowledge learned in earlier projects and to further your knowledge of Arduino programming and electronics. By the end of the book you will be able to create your own projects confidently and with creativity. You'll learn about: Controlling LEDs Displaying text and graphics on LCD displays Making a line-following robot Using digital pressure sensors Reading and writing data to SD cards Connecting your Arduino to the Internet This book is for electronics enthusiasts who are new to the Arduino as well as artists and hobbyists who want to learn this very popular platform for physical computing and electronic art. Please note: The print version of this title is black and white; the eBook is full color. The color fritzing diagrams are available in the source code downloads on http://www.apress.com/9781430250166 What you'll learn Controlling LEDs Displaying text and graphics on LCD displays Making a line-following robot Using digital pressure sensors Reading and writing data to SD cards Connecting your Arduino to the Internet Who this book is for Electronics enthusiasts who are new to the Arduino as well as artists and hobbyists who want to learn this very popular platform for physical computing and electronic art.

Beginning Arduino Ov7670 Camera Development

Author: Robert Chin
Editor: CreateSpace
ISBN: 9781512357981
Size: 12,40 MB
Format: PDF, ePub
Read: 986
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This book is a great investment for those interested in developing camera related projects for the Arduino. These camera applications can involve security, surveillance, photography, toys, robots, and drones. Specifically, this book covers the Omnivision ov7670 digital camera and its use with the Arduino microcontroller. This book takes an interactive hands on approach and shows the reader in a step by step guide how to use the ov7670 with the Arduino and an SD card reader/writer to take photos, save them to an SD card, and then to convert them to an easily viewable format. This book will save you many hours or even weeks of frustration in trying to get this camera to work correctly. This book also gives you the basic background on the Arduino and digital cameras in general so that you will be able to develop camera projects for cameras other than the ov7670. Who this book is for: 1. Beginners to the Arduino interested in developing custom Arduino camera related projects that are suitable for photography, surveillance, security applications or for use with drones and robots. 2. High school and university students needing a quick start guide to using a low cost digital camera in their school projects. Key Selling Points: 1. Provides an interactive "hands on example" based beginner's quick start guide to using the extremely popular Omnivision ov7670 camera with the Arduino including using the undocumented features and incorrectly documented features that are necessary to get the camera to operate correctly. 2. Provides a good starting point for Arduino based camera applications as diverse as image processing, photography, surveillance, and home security with professional quality reusable code for the reader to use in his or her own projects. 3. Covers the FIFO version of the ov7670 which is the preferred camera version for most camera projects. Table of Contents: Chapter 1: Introducing the Omnivision OV7670 Camera A. What is the OV7670 Camera? B. Key Camera Terminology C. OV7670 Camera with AL422B FIFO Memory Overview D. Summary of Steps Needed for Taking a Photo Chapter 2: Introducing the Arduino A. What is an Arduino? B. The Arduino Mega 2560 C. Arduino Development System Requirements D. Arduino Software IDE E. Hands on Example: A simple Arduino "Hello World" program with an LED Chapter 3: Arduino Programming Language Basics A. C/C++ Language for Arduino Overview Chapter 4: Digital Design Review A. How Data is Stored in the ov7670 Camera B. Decimal Numbers (Base 10 Representation) C. Binary Numbers (Base 2 Representation) D. Hexadecimal Numbers (Base 16 Representation) E. Converting a Binary Number (Base 2) to a Hex Number (Base 16) F. Converting a Hexadecimal Number (Base 16) to a Binary Number (Base 2) G. Hands On Example: Setting Registers on the OV7670 Camera H. Boolean Variables, Logic and Truth Tables I. The Clock Pulse J. Reading Schematics K. Design Overview for the OV7670 Camera with FIFO Memory Chapter 5: Taking Photos with the Omnivision ov7670 Camera - Part 1 A. Overview of SD Card Storage for the Arduino B. Overview of Arduino's I2C Interface C. Hands on Example: Testing the I2C Interface with the OV7670 Camera D. Overview of the Omnivision ov7670 FIFO Camera Image Capture Software E. Overview of FFMPEG Chapter 6: Taking Photos with the Omnivision ov7670 Camera - Part 2 A. Hands on Example: Taking a picture with the camera, saving the picture to the SD card storage, and viewing the image on your computer. Appendix A: Camera Register Defines Appendix B: Image Capture Program Variables

Getting Started With Arduino

Author: Massimo Banzi
Editor: "O'Reilly Media, Inc."
ISBN: 1449309879
Size: 20,51 MB
Format: PDF, Kindle
Read: 779
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Presents an introduction to the open-source electronics prototyping platform.

Beginning C For Arduino Second Edition

Author: Jack Purdum
Editor: Apress
ISBN: 1484209400
Size: 16,94 MB
Format: PDF, Kindle
Read: 307
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Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino, Second Edition will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own libraries, including an introduction to object-oriented programming During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.

Beginning Robotics With Raspberry Pi And Arduino

Author: Jeff Cicolani
Editor: Apress
ISBN: 1484234626
Size: 16,69 MB
Format: PDF, ePub, Mobi
Read: 356
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Learn how to use a Raspberry Pi in conjunction with an Arduino to build a basic robot with advanced capabilities. Getting started in robotics does not have to be difficult. This book is an insightful and rewarding introduction to robotics and a catalyst for further directed study. You'll be led step by step through the process of building a robot that uses the power of a Linux based computer paired with the simplicity of Arduino. You’ll learn why the Raspberry Pi is a great choice for a robotics platform; its strengths as well as its shortcomings; how to overcome these limitations by implementing an Arduino; and the basics of the Python programming language as well as some of the more powerful features. With the Raspberry Pi you can give your project the power of a Linux computer, while Arduino makes interacting with sensors and motors very easy. These two boards are complimentary in their functions; where one falters the other performs admirably. The book also includes references to other great works to help further your growth in the exciting, and now accessible, field of smart robotics. As a bonus, the final chapter of the book demonstrates the real power of the Raspberry Pi by implementing a basic vision system. Using OpenCV and a standard USB web cam, you will build a robot that can chase a ball. What You'll Learn Install Raspbian, the operating system that drives the Raspberry Pi Drive motors through an I2C motor controller Read data through sensors attached to an Arduino Who This Book Is For Hobbyists and students looking for a rapid start in robotics. It assumes no technical background. Readers are guided to pursue the areas that interest them in more detail as they learn.

Beginning C For Arduino

Author: Jack Purdum
Editor: Apress
ISBN: 1430247770
Size: 19,58 MB
Format: PDF, Docs
Read: 605
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Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own library routines During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.

Beginning Nfc

Author: Tom Igoe
Editor: "O'Reilly Media, Inc."
ISBN: 1449324118
Size: 20,95 MB
Format: PDF, ePub, Mobi
Read: 841
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Jump into the world of Near Field Communications (NFC), the fast-growing technology that lets devices in close proximity exchange data, using radio signals. With lots of examples, sample code, exercises, and step-by-step projects, this hands-on guide shows you how to build NFC applications for Android, the Arduino microcontroller, and embedded Linux devices. You’ll learn how to write apps using the NFC Data Exchange Format (NDEF) in PhoneGap, Arduino, and node.js that help devices read messages from passive NFC tags and exchange data with other NFC-enabled devices. If you know HTML and JavaScript, you’re ready to start with NFC. Dig into NFC’s architecture, and learn how it’s related to RFID Write sample apps for Android with PhoneGap and its NFC plugin Dive into NDEF: examine existing tag-writer apps and build your own Listen for and filter NDEF messages, using PhoneGap event listeners Build a full Android app to control lights and music in your home Create a hotel registration app with Arduino, from check-in to door lock Write peer-to-peer NFC messages between two Android devices Explore embedded Linux applications, using examples on Raspberry Pi and BeagleBone

Beginning Android Adk With Arduino

Author: Mario Böhmer
Editor: Apress
ISBN: 1430241977
Size: 20,39 MB
Format: PDF
Read: 344
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Whether you're new to Arduino and Android development, or you've tinkered a bit with either one, this is the book for you. Android has always been a natural fit with Arduino projects, but now that Google has released the Android Open Accessory Development Kit (the Android ADK), combining Android with Arduino to create custom gadgets has become even easier. Beginning Android ADK with Arduino shows how the ADK works and how it can be used with a variety of Arduino boards to create a variety of fun projects that showcase the abilities of the ADK. Mario Böhmer will walk you through several projects, including making sounds, driving motors, and creating alarm systems, all while explaining how to use the ADK and how standard Arduino boards may differ from Google-branded Arduinos. You aren't tied to specific hardware with this book; use what you have, and this book will show you how. What you’ll learn How different boards work with the ADK How to create your first sketch and project How to work with light and sound How to work with servos and DC motors How to work with photoresistors and thermistors to sense the environment How to make your own capacitive touch game show buzzer How to create your own camera-enabled alarm system Who this book is for This book is for beginning Arduino and Android enthusiasts, or Arduino developers who want to try out the new Android ADK. Table of Contents Introduction Andriod and Arduino: Getting to Know Each Other Outputs Inputs Sounds Light Intensity Sensing Temperature Sensing A Sense of Touch Making Things Move Alarm System