Designing With Smell

Author: Victoria Henshaw
Editor: Routledge
ISBN: 1317354613
File Size: 43,46 MB
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Designing with Smell aims to inspire readers to actively consider smell in their work through the inclusion of case studies from around the world, highlighting the current use of smell in different cutting-edge design and artistic practices. This book provides practical guidance regarding different equipment, techniques, stages and challenges which might be encountered as part of this process. Throughout the text there is an emphasis on spatial design in numerous forms and interpretations – in the street, the studio, the theatre or exhibition space, as well as the representation of spatial relationships with smell. Contributions, originate across different geographical areas, academic disciplines and professions. This is crucial reading for students, academics and practitioners working in olfactory design.

Urban Smellscapes

Author: Victoria Henshaw
Editor: Routledge
ISBN: 1135100969
File Size: 51,23 MB
Format: PDF
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We see the city, we hear the city, but above all: we smell the city. Scent has unique qualities: ubiquity, persistence, and an unparalleled connection to memory, yet it has gone overlooked in discussions of sensory design. What scents shape the city? How does scent contribute to placemaking? How do we design smell environments in the city? Urban Smellscapes makes a notable contribution towards the growing body of literature on the senses and design by providing some answers to these questions and contributing towards the wider research agenda regarding how people sensually experience urban environments. It is the first of its kind in examining the role of smell specifically in contemporary experiences and perceptions of English towns and cities, highlighting the perception of urban smellscapes as inter-related with place perception, and describing odour’s contribution towards overall sense of place. With case studies from factories, breweries, urban parks, and experimental smell environments in Manchester and Grasse, Urban Smellscapes identifies processes by which urban smell environments are managed and controlled, and gives designers and city managers tools to actively use smell in their work.

The Smell Of Risk

Author: Hsuan L. Hsu
Editor: NYU Press
ISBN: 1479807214
File Size: 28,39 MB
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A timely exploration of how odor seeps into structural inequality Our sense of smell is a uniquely visceral—and personal—form of experience. As Hsuan L. Hsu points out, smell has long been spurned by Western aesthetics as a lesser sense for its qualities of subjectivity, volatility, and materiality. But it is these very qualities that make olfaction a vital tool for sensing and staging environmental risk and inequality. Unlike the other senses, smell extends across space and reaches into our bodies. Hsu traces how writers, artists, and activists have deployed these embodied, biochemical qualities of smell in their efforts to critique and reshape modernity’s olfactory disparities. The Smell of Risk outlines the many ways that our differentiated atmospheres unevenly distribute environmental risk. Reading everything from nineteenth-century detective fiction and naturalist novels to contemporary performance art and memoir, Hsu takes up modernity’s differentiated atmospheres as a subject worth sniffing out. From the industrial revolution to current-day environmental crises, Hsu uses ecocriticism, geography, and critical race studies to, for example, explore Latinx communities exposed to freeway exhaust and pesticides, Asian diasporic artists’ response to racialized discourse about Asiatic odors, and the devastation settler colonialism has reaped on Indigenous smellscapes. In each instance, Hsu demonstrates the violence that air maintenance, control, and conditioning enacts on the poor and the marginalized. From nineteenth-century miasma theory theory to the synthetic chemicals that pervade twenty-first century air, Hsu takes smell at face value to offer an evocative retelling of urbanization, public health, and environmental violence.

Art Scents

Author: Larry E. Shiner
Editor: Oxford University Press, USA
ISBN: 0190089814
File Size: 10,93 MB
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"An overview of the aesthetic and ethical issues raised by the contemporary olfactory arts, which range from gallery and museum sculptures and installations, through the enhancement of theatre, film and music with scents, to the ambient scenting of stores and avant-garde chefs' use of scents in cuisine. Special attention is given to the aesthetics of perfume and incense and the question of their art status, as well as to the role of scent in the appreciation of nature and gardens. Ethical issues are discussed regarding ambient scenting, perfume wearing, and the use of smells in fast-food marketing. Because of the traditional neglect and denigration of the sense of smell and its aesthetic potential by philosophers from Kant and Hegel to the present, and by Darwin's and Freud's view of the human sense of smell as a near useless evolutionary vestige, the first parts of the book counter that tradition with both philosophical arguments and evidence from current evolutionary theory, neuroscience, psychology, anthropology, history, linguistics and literature. Although the focus is on Western olfactory arts, the book draws on non-Western examples throughout. The book is aimed at both philosophers and general readers interested in the arts, and develops positions that should stimulate further discussion"--

Refactoring For Software Design Smells

Author: Girish Suryanarayana
Editor: Morgan Kaufmann
ISBN: 0128016469
File Size: 10,38 MB
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Awareness of design smells – indicators of common design problems – helps developers or software engineers understand mistakes made while designing, what design principles were overlooked or misapplied, and what principles need to be applied properly to address those smells through refactoring. Developers and software engineers may "know" principles and patterns, but are not aware of the "smells" that exist in their design because of wrong or mis-application of principles or patterns. These smells tend to contribute heavily to technical debt – further time owed to fix projects thought to be complete – and need to be addressed via proper refactoring. Refactoring for Software Design Smells presents 25 structural design smells, their role in identifying design issues, and potential refactoring solutions. Organized across common areas of software design, each smell is presented with diagrams and examples illustrating the poor design practices and the problems that result, creating a catalog of nuggets of readily usable information that developers or engineers can apply in their projects. The authors distill their research and experience as consultants and trainers, providing insights that have been used to improve refactoring and reduce the time and costs of managing software projects. Along the way they recount anecdotes from actual projects on which the relevant smell helped address a design issue. Contains a comprehensive catalog of 25 structural design smells (organized around four fundamental design principles) that contribute to technical debt in software projects Presents a unique naming scheme for smells that helps understand the cause of a smell as well as points toward its potential refactoring Includes illustrative examples that showcase the poor design practices underlying a smell and the problems that result Covers pragmatic techniques for refactoring design smells to manage technical debt and to create and maintain high-quality software in practice Presents insightful anecdotes and case studies drawn from the trenches of real-world projects

Handbook Of Research On Perception Driven Approaches To Urban Assessment And Design

Author: Aletta, Francesco
Editor: IGI Global
ISBN: 1522536388
File Size: 16,57 MB
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The creation of metropolitan areas is influenced by a wide array of factors, both practical and ecological. They can also be influenced by immaterial characteristics of a given area. The Handbook of Research on Perception-Driven Approaches to Urban Assessment and Design is a scholarly resource that assesses metropolitan development and its relation to the ecological and sustainability issues these areas face. Featuring coverage on a wide range of topics such as user-centered urban planning, perception of urban landscapes, and thermal comfort in urban contexts, this publication is geared toward professionals, practitioners, researchers, and students seeking relevant research on the effective planning of metropolitan areas and their relation to the ecological and sustainability issues that face such areas.

The New Business Of Design

Author: John J. Kao
Editor:
ISBN:
File Size: 42,69 MB
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Taken from the 45th annual International Design Conference in Aspen, USA, this collection of essays examines questions surrounding the design profession, the effect of new technologies and how the business can be shaped to be vital and effective in new roles.

Designing With Thread From Fibre To Fabric

Author: Irene Waller
Editor: Penguin Putnam
ISBN:
File Size: 80,31 MB
Format: PDF
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Designing With Perennials

Author: Pamela Harper
Editor: John Wiley & Sons Incorporated
ISBN: 9780025481800
File Size: 56,61 MB
Format: PDF, ePub
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Covers principles of garden design and plant combinations, discusses color, depth, texture, and height, offers advice on planning beds, borders, foundation plantings, and landscaping

Chi Conference Proceedings

Author:
Editor:
ISBN:
File Size: 73,73 MB
Format: PDF, Docs
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Designing With Perennials

Author: Timothy Leese
Editor: Running Press Book Publishers
ISBN: 9780762404728
File Size: 52,29 MB
Format: PDF
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An inspiring and accessible guide to using perennials to transform your garden into a vibrant and colorful haven.

Designing Character Based Console Games

Author: Mark Davies
Editor:
ISBN:
File Size: 11,37 MB
Format: PDF
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In today's game market more games are developed for the Xbox®, PlayStation®, and Nintendo® systems than for the PC, so designers and developers need to hone their skills and learn console specific techniques in order to succeed in this very competitive field. Designing Character-Based Console Games delves into the intricacies and technical details of console design, while covering the broader aspects of design that apply to all types of games, including action-adventure, first person shooters, and role-playing games. It offers a starting point for any budding designer, a point of reference for anyone who wants to learn more about how games are made, and a few choice nuggets of information for the expert. By following the process of design from start to finish, the book teaches best-practice design methods to help designers avoid repeating common mistakes. It provides a thorough discussion of gameplay and how to design it effectively, and how to write the narrative and develop the characters. It explores the important aspects of a character-based game design, including game structure, character control, and combat. Specifics on viewpoint & cameras, artificial intelligence, physics, environments, audio, interface design, economies, and game balancing are also covered in detail.

Designing And Testing Science Messages

Author: Freyda Rachel Schneider
Editor:
ISBN:
File Size: 61,48 MB
Format: PDF, ePub
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Designing With Web Standards

Author: Jeffrey Zeldman
Editor: New Riders
ISBN: 9780735712010
File Size: 65,98 MB
Format: PDF, Docs
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Discusses how to use Web standards to create sophisticated Web sites efficiently, covering topics such as quality assurance, functionality, and accessibility guidelines.

Clinical Measurement Of Taste And Smell

Author: Herbert L. Meiselman
Editor: Collamore Press
ISBN:
File Size: 77,15 MB
Format: PDF
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Designing Object Oriented User Interfaces

Author: David Hunter Collins
Editor: Addison-Wesley Object Technolo
ISBN:
File Size: 73,11 MB
Format: PDF, Kindle
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This is both the first authoritative treatment of OOUi and a book which will help designers, developers, analysts, and many others understand and apply object-oriented analysis to user interfaces. Collins delivers a single conceptual model to guide both external and internal design of the user interface. A set of figures, examples, and case studies illustrates the development of new applications and functions & --both stand-alone and integrated & --with existing environments. Throughout, the methodology is grounded in object-oriented principles that are consistent with other object-oriented methodologies for system and database design.

Designing With Geosynthetics

Author: Robert M. Koerner
Editor:
ISBN:
File Size: 47,28 MB
Format: PDF, ePub
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Koerner's Third Edition keeps pace with the fast-moving field of geosynthetics by updating coverage to include the latest materials and design techniques. It examines all types of geosynthetics-geotextiles, geogrids, geonets, geomembrane, and goecomposites with an emphasis on design-by-function.

Designing With Bulbs

Author: Richard Rosenfeld
Editor: Running Press Book Publishers
ISBN: 9780762404735
File Size: 29,26 MB
Format: PDF
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"An inspiring and accessible guide to using bulbs to transform your garden into a vibrant and colorful haven"--Jacket.

Take Your Place In Game History

Author:
Editor:
ISBN:
File Size: 65,68 MB
Format: PDF, ePub, Docs
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Designing Design

Author: Kenya Hara
Editor: Lars Muller Publishers
ISBN:
File Size: 38,85 MB
Format: PDF, Kindle
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"Representing a new generation of designers in Japan, Kenya Hara (born 1958) pays tribute to his mentors, using long overlooked Japanese icons and images in much of his work. In Designing Design , he impresses upon the reader the importance of emptiness in both the visual and philosophical traditions of Japan, and its application to design, made visible by means of numerous examples from his own work: Hara for instance designed the opening and closing ceremony programs for the Nagano Winter Olympic Games 1998. In 2001, he enrolled as a board member for the Japanese label MUJI and has considerably moulded the identity of this successful corporation as communication and design advisor ever since. Kenya Hara, alongside Naoto Fukasawa one of the leading design personalities in Japan, has also called attention to himself with exhibitions such as Re-Design: The Daily Products of the 21st Century of 2000. "