Most Amazing Software Engineer

Author: William Turner
Editor:
ISBN: 9781089268499
File Size: 41,74 MB
Format: PDF
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Cool writing journals with inspirational and hilarious quotes are the best choice for women, men, and adults to go spend their everyday with fun. Get this amazing sarcastic and hilarious journal and take it to work with you. Write all your important tasks, activities, and daily schedule in this journal and plan your entire day. 6x9 is the perfect size for handling. With matte finish and high quality white paper, this makes up to be the best journal you can get to plan your everyday routine. Maintaining a journal is a healthy activity.

Software Engineers Do What Now

Author: Shaun Michael Stone
Editor: Shaun Michael Stone
ISBN:
File Size: 17,48 MB
Format: PDF
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Whether you’re a student, tech recruiter or simply want a change of career, this book will cover many areas of software engineering, including: - Confusing terminology - The type of job roles available - Career progression with advice on how to break into the field - The recruitment process - Insight into some of the most popular programming languages, libraries, tools and frameworks used in the industry today. You will get a feel and basic understanding of the tech that is out there. It may give you a kick-start and the motivation to pursue a career or hobby in software engineering yourself. The book is broken into four parts: 1. The first part focuses on the software industry ranging from the types of roles out there, recruitment, and what a typical day as a software engineer looks like. 2. The second part is centred around programming and testing terminology used in the industry. 3. The third part is a collection of programming languages used by software engineers. This isn’t an exhaustive list, but a majority of the most common languages used commercially today. 4. The fourth part is focused on web-related libraries and frameworks. No longer will you give a long blank stare at those technical individuals in the office, trying to figure out what on earth are they talking about. I've had those stares before...If you can put up with the occasional lame joke, then pick up a copy today.

Facts And Fallacies Of Software Engineering

Author: Paul Becker
Editor: Addison-Wesley Professional
ISBN: 9780321117427
File Size: 61,69 MB
Format: PDF
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PLEASE PROVIDE SUMMARY

Hotline

Author:
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ISBN:
File Size: 42,75 MB
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A Smart Guide For Your Career As A Software Engineer

Author: Mike Nikles
Editor: Mike Nikles
ISBN:
File Size: 24,91 MB
Format: PDF, Kindle
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Do you want to earn a six figure income, work from anywhere, live a lifestyle of your choosing and be a part of the people who develop the next generation software applications? Are you a software engineer already, but want to change jobs or advance in your current role to get promoted? If that is you, congratulations! The bad news is that there are thousands of other people just like you with more starting that journey every day. Each one of them is a potential competitor when you look for your next job. They may even be your co-worker and friend who also want to get promoted! A Smart Guide for Your Career as a Software Engineer is exactly the book you want to read. You learn what it takes to stand out among the crowd, how to impress the interviewers and most importantly, how to be an employee that gets promoted because you add value and come across as professional, well organized and energized. The book is structured around the following topics: - Why become a software engineer? - How to become a software engineer? - Job search - Resume / Curriculum Vitae (CV) - Interviews - Offer negotiations - First day - First 100 days - Promotions - Teamwork - Leaving the company Read it cover to cover or jump to the topic that most applies to your current situation. Armed with the knowledge, advice, tips & tricks and templates in this book, your chances of getting that next job or being promoted rather than your co-worker are significantly higher than without reading this book.

The Secret Path To Contract Programming Riches

Author: Michael Nigohosian
Editor: McGillis, Wilcox, Webster & Co. Inc
ISBN: 0971280622
File Size: 68,82 MB
Format: PDF
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Now in eBook format - the bestselling contract programming book, by veteran computer consultant, Michael Nigohosian! Written for the computer student, computer hobbyist and career-changer, this bestseller shows that you don't have to be a seasoned computer professional before you can consider creating a career as an expert programmer-consultant. - Mastery - Master the important, real-world fundamentals of quickly creating a rewarding, independent, computer programming career starting with learning how to learn computer science using Rapid Mastery Technology(tm). Discover how to concurrently get high-powered, real-world experience with your training and use it to increase your salary and position on your first job. Add to this, insider secrets on career control and longevity-and you can't do without this computer career success guide. - Uniqueness - What sets this bestseller apart from any other book on programming or consulting is that it is the only book that shows the computer hobbyist not only WHAT TO DO to become a high-paid contract programmer, but HOW TO DO IT! Some books explain what being a computer consultant is like from a day-to-day point of view and others teach you how to program in a specific language. But, no book provides a step-by-step system on how to become an absolute expert computer programmer and then take that knowledge to go virtually, directly into high-paid contract programming. - Timeliness - This powerful book comes at the right time and with the right information. Using the same technology developed and used by the author, the reader will be able to accelerate and concentrate the acquisition of specific industry experience. There's little corner-cutting here. Nigohosian stresses excellence, focus and determination throughout the book. By the time the reader is through with the program he or she will be ready to accept a high-paid contract programming position, by-passing many of the typical steps and years of experience needed.

Becoming A Software Engineer

Author: Amie Jane Leavitt
Editor: The Rosen Publishing Group, Inc
ISBN: 1508175551
File Size: 14,54 MB
Format: PDF
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In this day and age, software engineers truly make the world go round. These professionals create all kinds of technical products, including the programs needed to make computers operate, the apps used on smartphones, websites on the internet, and the entertainment enjoyed by gamers. The best part about this career choice? The need for software engineers just keeps growing every year. In this title, readers will get an understanding of what this job entails, how to prepare for it (including training and education), and what a typical day as a software engineer is really like.

Soft Skills

Author: John Z. Sonmez
Editor: Manning Publications Company
ISBN: 9781617292392
File Size: 36,24 MB
Format: PDF, ePub, Mobi
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Summary Soft Skills: The software developer''s life manual is a unique guide, offering techniques and practices for a more satisfying life as a professional software developer. In it, developer and life coach John Sonmez addresses a wide range of important "soft" topics, from career and productivity to personal finance and investing, and even fitness and relationships, all from a developer-centric viewpoint. Forewords by Robert C. Martin (Uncle Bob) and Scott Hanselman. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book For most software developers, coding is the fun part. The hard bits are dealing with clients, peers, and managers, staying productive, achieving financial security, keeping yourself in shape, and finding true love. This book is here to help. Soft Skills: The software developer''s life manual is a guide to a well-rounded, satisfying life as a technology professional. In it, developer and life coach John Sonmez offers advice to developers on important "soft" subjects like career and productivity, personal finance and investing, and even fitness and relationships. Arranged as a collection of 71 short chapters, this fun-to-read book invites you to dip in wherever you like. A Taking Action section at the end of each chapter shows you how to get quick results. Soft Skills will help make you a better programmer, a more valuable employee, and a happier, healthier person. What''s Inside Boost your career by building a personal brand John''s secret ten-step process for learning quickly Fitness advice to turn your geekiness to your advantage Unique strategies for investment and early retirement About the Author John Sonmez is a developer, teacher, and life coach who helps technical professionals boost their careers and live a more fulfilled life. Table of Contents Why this book is unlike any book you''ve ever read SECTION 1: CAREER Getting started with a "BANG!": Don''t do what everyone else does Thinking about the future: What are your goals? People skills: You need them more than you think Hacking the interview Employment options: Enumerate your choices What kind of software developer are you? Not all companies are equal Climbing the corporate ladder Being a professional Freedom: How to quit your job Freelancing: Going out on your own Creating your first product Do you want to start a startup? Working remotely survival strategies Fake it till you make it Resumes are BORING--Let''s fix that Don''t get religious about technology SECTION 2: MARKETING YOURSELF Marketing basics for code monkeys Building a brand that gets you noticed Creating a wildly successful blog Your primary goal: Add value to others #UsingSocialNetworks Speaking, presenting, and training: Speak geek Writing books and articles that attract a following Don''t be afraid to look like an idiot SECTION 3: LEARNING Learning how to learn: How to teach yourself My 10-step process Steps 1-6: Do these once Steps 7-10: Repeat these Looking for mentors: Finding your Yoda Taking on an apprentice: Being Yoda Teaching: Learn you want? Teach you must. Do you need a degree or can you "wing it?" Finding gaps in your knowledge SECTION 4: PRODUCTIVITY It all starts with focus My personal productivity plan Pomodoro Technique My quota system: How I get way more done than I should Holding yourself accountable Multitasking dos and don''ts Burnout: I''ve got the cure! How you''re wasting your time The importance of having a routine Developing habits: Brushing your code Breaking things down: How to eat an elephant The value of hard work and why you keep avoiding it Any action is better than no action SECTION 5: FINANCIAL What are you going to do with your paycheck? How to negotiate your salary Options: Where all the fun is Bits and bytes of real estate investing Do you really understand your retirement plan? The danger of debt: SSDs are expensive Bonus: How I retired at 33 SECTION 6: FITNESS Why you need to hack your health Setting your fitness criteria Thermodynamics, calories, and you Motivation: Getting your butt out of the chair How to gain muscle: Nerds can have bulging biceps How to get hash-table abs Starting RunningProgram.exe Standing desks and other hacks Tech gear for fitness: Geeking out SECTION 7: SPIRIT How the mind influences the body Having the right mental attitude: Rebooting Building a positive self-image: Programming your brain Love and relationships: Computers can''t hold your hand My personal success book list Facing failure head-on Parting words

Hands On Software Engineering 1000 Mcq E Book

Author: Harry Chaudhary.
Editor: STCD COMPANY
ISBN: 0359052908
File Size: 65,94 MB
Format: PDF, Mobi
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Our 1000+ Software Engineering Questions and Answers focuses on all areas of Software Engineering subject covering 100+ topics in Software Engineering. These topics are chosen from a collection of most authoritative and best reference books on Software Engineering. One should spend 1 hour daily for 15 days to learn and assimilate Software Engineering comprehensively. This way of systematic learning will prepare anyone easily towards Software Engineering interviews, online tests, Examinations and Certifications. Highlights- Ø 1000+ Basic and Hard Core High level Multiple Choice Questions & Answers in Software Engineering with Explanations. Ø Prepare anyone easily towards Software Engineering interviews, online tests, Government Examinations and certifications. Ø Every MCQ set focuses on a specific topic in Software Engineering. Ø Specially designed for IBPS IT, SBI IT, RRB IT, GATE CSE, UGC NET CS, PROGRAMMER and other IT & Computer Science related Exams. Who should Practice these Software Engineering Questions? Ø Anyone wishing to sharpen their skills on Software Engineering. Ø Anyone preparing for aptitude test in Software Engineering. Ø Anyone preparing for interviews (campus/off-campus walk-in interviews) Ø Anyone preparing for entrance examinations and other competitive examinations. Ø All – Experienced, Freshers and Students.

The Essentials Of Modern Software Engineering

Author: Ivar Jacobson
Editor: Morgan & Claypool
ISBN: 1947487256
File Size: 77,84 MB
Format: PDF, Mobi
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The first course in software engineering is the most critical. Education must start from an understanding of the heart of software development, from familiar ground that is common to all software development endeavors. This book is an in-depth introduction to software engineering that uses a systematic, universal kernel to teach the essential elements of all software engineering methods. This kernel, Essence, is a vocabulary for defining methods and practices. Essence was envisioned and originally created by Ivar Jacobson and his colleagues, developed by Software Engineering Method and Theory (SEMAT) and approved by The Object Management Group (OMG) as a standard in 2014. Essence is a practice-independent framework for thinking and reasoning about the practices we have and the practices we need. Essence establishes a shared and standard understanding of what is at the heart of software development. Essence is agnostic to any particular method, lifecycle independent, programming language independent, concise, scalable, extensible, and formally specified. Essence frees the practices from their method prisons. The first part of the book describes Essence, the essential elements to work with, the essential things to do and the essential competencies you need when developing software. The other three parts describe more and more advanced use cases of Essence. Using real but manageable examples, it covers the fundamentals of Essence and the innovative use of serious games to support software engineering. It also explains how current practices such as user stories, use cases, Scrum, and micro-services can be described using Essence, and illustrates how their activities can be represented using the Essence notions of cards and checklists. The fourth part of the book offers a vision how Essence can be scaled to support large, complex systems engineering. Essence is supported by an ecosystem developed and maintained by a community of experienced people worldwide. From this ecosystem, professors and students can select what they need and create their own way of working, thus learning how to create ONE way of working that matches the particular situation and needs.

Acm Transactions On Software Engineering And Methodology

Author:
Editor:
ISBN:
File Size: 28,76 MB
Format: PDF
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Software Engineering Of Large Scale Process Control Systems

Author: E. J. Kompass
Editor: Control Engineers Library
ISBN:
File Size: 33,62 MB
Format: PDF, Docs
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Software Engineering The Development Process

Author: Richard H. Thayer
Editor: Wiley-IEEE Computer Society Press
ISBN: 9780471684176
File Size: 49,38 MB
Format: PDF, Kindle
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Volume 1 of Software Engineering, Third Edition includes reprinted and newly authored papers that describe the technical processes of software development and the associated business and societal context. Together with Volume 2, which describes the key processes that support development, the two volumes address the key issues and tasks facing the software engineer today. The two volumes provide a self-teaching guide and tutorial for software engineers who desire to qualify themselves as Certified Software Development Professionals (CSDP) as described at the IEEE Computer Society Web site (www.computer.org/certification), while also gaining a fuller understanding of standards-based software development. Both volumes consist of original papers written expressly for the two volumes, as well as authoritative papers from the IEEE archival journals, along with papers from other highly regarded sources. The papers and introductions of each chapter provide an orientation to the key concepts and activities described in the new 2004 version as well as the older 2001 version of the Software Engineering Body of Knowledge (SWEBOK), with many of the key papers having been written by the authors of the corresponding chapters of the SWEBOK. Software Engineering is further anchored in the concepts of IEEE/EIA 12207.0-1997 Standard for Information Technology--Software Life Cycle Processes, which provides a framework for all primary and supporting processes, activities, and tasks associated with software development. As the only self-help guide and tutorial based on IEEE/EIA 12207.0--1997, this is an essential reference for software engineers, programmers, and project managers. This volume can also form part of an upper-division undergraduate or graduate-level engineering course. Each chapter in this volume consists of an introduction to the chapter's subject area and an orientation to the relevant areas of the SWEBOK, followed by the supporting articles and, where applicable, the specific IEEE software engineering standard. By emphasizing the IEEE software engineering standards, the SWEBOK, and the contributions of key authors, the two volumes provide a comprehensive orientation to the landscape of software engineering as practiced today. Contents: * Key concepts and activities of software and systems engineering * Societal and legal contexts in which software development takes place * Key IEEE software engineering standards * Software requirements and methods for developing them * Essential concepts and methods of software design * Guidelines for the selection and use of tools and methods * Major issues and activities of software construction * Software development testing * Preparation and execution of software maintenance programs

Agent Oriented Software Engineering

Author:
Editor:
ISBN:
File Size: 41,85 MB
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How To Engineer Software

Author: Steve Tockey
Editor: John Wiley & Sons
ISBN: 1119546621
File Size: 29,73 MB
Format: PDF, ePub, Docs
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A guide to the application of the theory and practice of computing to develop and maintain software that economically solves real-world problem How to Engineer Software is a practical, how-to guide that explores the concepts and techniques of model-based software engineering using the Unified Modeling Language. The author—a noted expert on the topic—demonstrates how software can be developed and maintained under a true engineering discipline. He describes the relevant software engineering practices that are grounded in Computer Science and Discrete Mathematics. Model-based software engineering uses semantic modeling to reveal as many precise requirements as possible. This approach separates business complexities from technology complexities, and gives developers the most freedom in finding optimal designs and code. The book promotes development scalability through domain partitioning and subdomain partitioning. It also explores software documentation that specifically and intentionally adds value for development and maintenance. This important book: Contains many illustrative examples of model-based software engineering, from semantic model all the way to executable code Explains how to derive verification (acceptance) test cases from a semantic model Describes project estimation, along with alternative software development and maintenance processes Shows how to develop and maintain cost-effective software that solves real-world problems Written for graduate and undergraduate students in software engineering and professionals in the field, How to Engineer Software offers an introduction to applying the theory of computing with practice and judgment in order to economically develop and maintain software.

Software Engineering

Author: Doug Bell
Editor:
ISBN:
File Size: 25,98 MB
Format: PDF, ePub
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This work offers an introduction to software engineering for students in undergraduate courses in computing at university or college level, defining it as the body of knowledge and practical techniques that can be brought to bear on the process of developing software. This includes all types of software - commercial applications, programs, scientific and engineering programs and systems software (for example, compilers, operating systems and database management systems). Design of the ACM curriculum and provides coverage of newer programming paradigms. It is also intended for the use of practising workers in the software industry. high-level language; a little knowledge of data structures; one or two years programming experience; and (preferably) involvement in at least one moderate-sized project. object-oriented design and parallel programming, as all of these have become increasingly important and, in the case of parallel programming, all-pervasive, in recent times and for the foreseeable future.

Japanese Perspectives In Software Engineering

Author: Yoshihiro Matsumoto
Editor: Addison-Wesley
ISBN:
File Size: 44,66 MB
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Software Engineering

Author: Julius T. Tou
Editor:
ISBN:
File Size: 58,90 MB
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Papers and articles about software engineering in the computer and information science fields.

Software Engineering Esec 93

Author: Ian Sommerville
Editor: Springer
ISBN: 9783540572091
File Size: 73,49 MB
Format: PDF
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This volume contains the proceedings of the fourth European Software Engineering Conference. It contains 6 invited papers and 27 contributed papers selected from more than 135 submissions. The volume has a mixtureof themes. Some, such as software engineering and computer supported collaborative work, are forward-looking and anticipate future developments; others, such as systems engineering, are more concerned with reports of practical industrial applications. Some topics, such as software reuse, reflect the fact that some of the concerns first raised in 1969 when software engineering was born remain unsolved problems. The contributed papers are organized under the following headings: requirements specification, environments, systems engineering, distributed software engineering, real-time systems, software engineering and computer supported collaborative work, software reuse, software process, and formal aspects of software engineering.

Software Engineering Standards

Author: Institute of Electrical and Electronics Engineers
Editor: IEEE Standards Office
ISBN: 9781559370080
File Size: 20,75 MB
Format: PDF, ePub, Mobi
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