The Dawn Of Software Engineering

Author: Edgar G. Daylight
Editor:
ISBN: 9789491386022
File Size: 38,84 MB
Format: PDF, ePub, Docs
Read: 7314
Download

Contrary to what many believe, Alan Turing is not the father of the all-purpose computer. Engineers were, independently of Turing, already building such machines during World War II. Turing's influence was felt more in programming after his death than in computer building during his lifetime. The first person to receive a Turing award was a programmer, not a computer builder. Logicians and programmers recast Turing's notions of machine and universality. Gradually, these recast notions helped programmers to see the bigger picture of what they were accomplishing. Later, problems unsolvable with a computer influenced experienced programmers, including Edsger W. Dijkstra. Dijkstra's pioneering work shows that both unsolvability and aesthetics have practical relevance in software engineering. But to what extent did Dijkstra and others depend on Turing's accomplishments? This book presents a revealing synthesis for the modern software engineer and, by doing so, deromanticizes Turing's role in the history of computing.

Statistical Methods In Software Engineering

Author: Nozer D. Singpurwalla
Editor: Springer Science & Business Media
ISBN: 1461205654
File Size: 62,83 MB
Format: PDF, Kindle
Read: 9203
Download

In establishing a framework for dealing with uncertainties in software engineering, and for using quantitative measures in related decision-making, this text puts into perspective the large body of work having statistical content that is relevant to software engineering. Aimed at computer scientists, software engineers, and reliability analysts who have some exposure to probability and statistics, the content is pitched at a level appropriate for research workers in software reliability, and for graduate level courses in applied statistics computer science, operations research, and software engineering.

Mining Software Engineering Data For Software Reuse

Author: Themistoklis Diamantopoulos
Editor: Springer Nature
ISBN: 3030301060
File Size: 35,23 MB
Format: PDF, ePub, Docs
Read: 6969
Download

This monograph discusses software reuse and how it can be applied at different stages of the software development process, on different types of data and at different levels of granularity. Several challenging hypotheses are analyzed and confronted using novel data-driven methodologies, in order to solve problems in requirements elicitation and specification extraction, software design and implementation, as well as software quality assurance. The book is accompanied by a number of tools, libraries and working prototypes in order to practically illustrate how the phases of the software engineering life cycle can benefit from unlocking the potential of data. Software engineering researchers, experts, and practitioners can benefit from the various methodologies presented and can better understand how knowledge extracted from software data residing in various repositories can be combined and used to enable effective decision making and save considerable time and effort through software reuse. Mining Software Engineering Data for Software Reuse can also prove handy for graduate-level students in software engineering.

The Technical And Social History Of Software Engineering

Author: Capers Jones
Editor: Addison-Wesley
ISBN: 0133365891
File Size: 46,98 MB
Format: PDF, Mobi
Read: 5666
Download

“Capers Jones has accumulated the most comprehensive data on every aspect of software engineering, and has performed the most scientific analysis on this data. Now, Capers performs yet another invaluable service to our industry, by documenting, for the first time, its long and fascinating history. Capers’ new book is a must-read for every software engineering student and information technology professional.” — From the Foreword by Tony Salvaggio, CEO and president, Computer Aid, Inc. Software engineering is one of the world’s most exciting and important fields. Now, pioneering practitioner Capers Jones has written the definitive history of this world-changing industry. Drawing on several decades as a leading researcher and innovator, he illuminates the field’s broad sweep of progress and its many eras of invention. He assesses the immense impact of software engineering on society, and previews its even more remarkable future. Decade by decade, Jones examines trends, companies, winners, losers, new technologies, productivity/quality issues, methods, tools, languages, risks, and more. He reviews key inventions, estimates industry growth, and addresses “mysteries” such as why programming languages gain and lose popularity. Inspired by Paul Starr’s Pulitzer Prize–winning The Social Transformation of American Medicine, Jones’ new book is a tour de force—and compelling reading for everyone who wants to understand how software became what it is today. COVERAGE INCLUDES • The human need to compute: from ancient times to the modern era • Foundations of computing: Alan Turing, Konrad Zuse, and World War II • Big business, big defense, big systems: IBM, mainframes, and COBOL • A concise history of minicomputers and microcomputers: the birth of Apple and Microsoft • The PC era: DOS, Windows, and the rise of commercial software • Innovations in writing and managing code: structured development, objects, agile, and more • The birth and explosion of the Internet and the World Wide Web • The growing challenges of legacy system maintenance and support • Emerging innovations, from wearables to intelligent agents to quantum computing • Cybercrime, cyberwarfare, and large-scale software failure

Encyclopedia Of Software Engineering Three Volume Set Print

Author: Phillip A. Laplante
Editor: CRC Press
ISBN: 1351249258
File Size: 50,49 MB
Format: PDF, ePub
Read: 6756
Download

Software engineering requires specialized knowledge of a broad spectrum of topics, including the construction of software and the platforms, applications, and environments in which the software operates as well as an understanding of the people who build and use the software. Offering an authoritative perspective, the two volumes of the Encyclopedia of Software Engineering cover the entire multidisciplinary scope of this important field. More than 200 expert contributors and reviewers from industry and academia across 21 countries provide easy-to-read entries that cover software requirements, design, construction, testing, maintenance, configuration management, quality control, and software engineering management tools and methods. Editor Phillip A. Laplante uses the most universally recognized definition of the areas of relevance to software engineering, the Software Engineering Body of Knowledge (SWEBOK®), as a template for organizing the material. Also available in an electronic format, this encyclopedia supplies software engineering students, IT professionals, researchers, managers, and scholars with unrivaled coverage of the topics that encompass this ever-changing field. Also Available Online This Taylor & Francis encyclopedia is also available through online subscription, offering a variety of extra benefits for researchers, students, and librarians, including: Citation tracking and alerts Active reference linking Saved searches and marked lists HTML and PDF format options Contact Taylor and Francis for more information or to inquire about subscription options and print/online combination packages. US: (Tel) 1.888.318.2367; (E-mail) [email protected] International: (Tel) +44 (0) 20 7017 6062; (E-mail) [email protected]

Proceedings Of The Sixth International Conference On Software Engineering And Knowledge Engineering

Author: Knowledge Systems Institute
Editor: Knowledge Systems Incorporated
ISBN:
File Size: 60,12 MB
Format: PDF, ePub, Docs
Read: 3516
Download


Requirements Engineering Project Based Learning Model Using The Electronic Learning Software Engineering System Elins

Author: Nor Azliana Akmal Jamaludin
Editor: GRIN Verlag
ISBN: 3668050597
File Size: 24,74 MB
Format: PDF, Kindle
Read: 588
Download

Doctoral Thesis / Dissertation from the year 2014 in the subject Computer Science - Software, grade: Pass, University of Technology, Malaysia (Faculty of Computing), course: Software Engineering Education, language: English, abstract: The success of software project depends on how well it fits the needs of its user and its environment. This research strongly believes that future Requirement Engineering (RE) engineers should have the necessary generic skills in order to improve the quality of producing Software Requirement Specification. The software industry claims that the software engineering graduates are not able to meet their requirements for employability. Thus, confronting the problems right from the Higher Learning Education level that lead to this disparity will save the software industry the cost of sending new employees for additional training. The objectives of this research are to develop new learning environment model that can be implemented in RE education; construct a prototype namely Electronic Learning Software Engineering System (ELINS) that allows the industry, educators and Software Engineering (SE) undergraduate students to actively communicate and collaborate; and measure the effectiveness of the proposed learning model in teaching RE and enhancing the generic skills of SE undergraduates. This research comprises of pilot and main study to gather the requirement from experience of software industry personnel before evaluating the students after they involve in experimental test. The interview findings from the pilot study provided inputs which guide this research to develop the actual questionnaire for the main study. The study discusses the factors, causes, expected attributes, and importance of allowing undergraduates to improve their generic skills through actual hands-on participation. Rasch Measurement Model’s software, WinStep, is used to analyze the raw data. In experimental test, students are provided with opportunities to practise how to deliver the SRS by doing several case studies from the software industry. The analysis and results have shown a positive improvement of the generic skills among the students who were involved in the Requirement Engineering Project Based-Learning (RE PjBL) model environment compared to those who were taught the course by traditional methods with minimal cost. The results conclude that the RE PjBL which are facilitated by ELINS can enhance student’s knowledge, skills and attitude effectively.

Software Engineering 2004

Author: ACM/IEEE-CS Joint Task Force on Computing Curricula
Editor:
ISBN:
File Size: 33,87 MB
Format: PDF, Kindle
Read: 8791
Download

SE 2004 provides guidance on what should constitute an undergraduate software engineering education. This report takes into account much of the work that has been done in software engineering education over the last quarter of a century. This volume represents the first such effort by the ACM and the IEEE-CS to develop curriculum guidelines for software engineering.

Computer Aided Software Design

Author: Max Schindler
Editor: John Wiley & Sons Incorporated
ISBN:
File Size: 38,58 MB
Format: PDF, ePub
Read: 328
Download

Now with the advent of CASE tools, you can start to build your very own software--for your specific needs. This book presents a detailed guide to the use of these tools that puts the problems, solutions, and tradeoffs of personal software development into perspective--in plain English. Included is expert guidance on software methodologies, computer languages, and the management of software. You will also learn about architectural design, algorithms, descriptive languages, programming, and futuristic subjects such as artificial intelligence. Useful appendices cover computer history, software jargon, and supplier information.

Cultivating Successful Software Development

Author: Scott E. Donaldson
Editor:
ISBN:
File Size: 11,21 MB
Format: PDF, ePub, Mobi
Read: 338
Download

A systematic approach to consistently successful software development. It's no longer enough for software development projects to succeed some of the time; you need to deliver excellence, consistently. "Cultivating Successful Software Development: A Practitioner's View" presents the first systematic approach to making sure that all the software systems you develop meet the highest standards. It introduces the first coherent model for a mature software development process, the Systems Engineering Environment (SEE). This model comprises two fundamental, interlocked elements: the policies and procedures that define how software development is performed, and the technologies available to get the job done. Using the SEE framework, you'll walk through every step of the software development process-from planning, through coding, through maintenance. You'll learn how to measure where you are--and where you should be. Then you'll learn how to go beyond quantification, discovering proven ways to make the cultural changes your organization needs to improve software quality. Discover how you can: Establish and nourish an ongoing, productive dialogue between developers and customers Manage the multiple constituencies, personalities issues and egos that complicate software development Create plans that reflect the need for change--and take into account real-world risks Write clearer, more useful contracts and statements of work "Cultivating Successful Software Development" includes more than 200 figures, process diagrams and annotated outlines--all designed to help you understand and implement better processes quickly, and with less resistance to perceived (real or imagined)losses. This book's techniques will work with any software quality methodology you choose, as well as SEI's capability maturity models and ISO 9000. They will work with any development technology, from CASE to object-oriented design to rapid prototyping. And they will work for you whether you're a programmer, manager, or customer. When it comes to delivering better software, if you need to get results, you need Cultivating Successful Software Development.

Designing Software Product Lines With Uml

Author: Hassan Gomaa
Editor: Addison-Wesley Professional
ISBN:
File Size: 75,73 MB
Format: PDF, Docs
Read: 9925
Download

"Designing Software Product Lines with UML is well-written, informative, and addresses a very important topic. It is a valuable contribution to the literature in this area, and offers practical guidance for software architects and engineers." --Alan Brown Distinguished Engineer, Rational Software, IBM Software Group "Gomaa''s process and UML extensions allow development teams to focus on feature-oriented development and provide a basis for improving the level of reuse across multiple software development efforts. This book will be valuable to any software development professional who needs to manage across projects and wants to focus on creating software that is consistent, reusable, and modular in nature." --Jeffrey S Hammond Group Marketing Manager, Rational Software, IBM Software Group "This book brings together a good range of concepts for understanding software product lines and provides an organized method for developing product lines using object-oriented techniques with the UML. Once again, Hassan has done an excellent job in balancing the needs of both experienced and novice software engineers." --Robert G. Pettit IV, Ph.D. Adjunct Professor of Software Engineering, George Mason University "This breakthrough book provides a comprehensive step-by-step approach on how to develop software product lines, which is of great strategic benefit to industry. The development of software product lines enables significant reuse of software architectures. Practitioners will benefit from the well-defined PLUS process and rich case studies." --Hurley V. Blankenship II Program Manager, Justice and Public Safety, Science Applications International Corporation "The Product Line UML based Software engineering (PLUS) is leading edge. With the author''s wide experience and deep knowledge, PLUS is well harmonized with architectural and design pattern technologies." --Michael Shin Assistant Professor, Texas Tech University Long a standard practice in traditional manufacturing, the concept of product lines is quickly earning recognition in the software industry. A software product line is a family of systems that shares a common set of core technical assets with preplanned extensions and variations to address the needs of specific customers or market segments. When skillfully implemented, a product line strategy can yield enormous gains in productivity, quality, and time-to-market. Studies indicate that if three or more systems with a degree of common functionality are to be developed, a product-line approach is significantly more cost-effective. To model and design families of systems, the analysis and design concepts for single product systems need to be extended to support product lines. Designing Software Product Lines with UML shows how to employ the latest version of the industry-standard Unified Modeling Language (UML 2.0) to reuse software requirements and architectures rather than starting the development of each new system from scratch. Through real-world case studies, the book illustrates the fundamental concepts and technologies used in the design and implementation of software product lines. This book describes a new UML-based software design method for product lines called PLUS (Product Line UML-based Software engineering). PLUS provides a set of concepts and techniques to extend UML-based design methods and processes for single systems in a new dimension to address software product lines. Using PLUS, the objective is to explicitly model the commonality and variability in a software product line. Hassan Gomaa explores how each of the UML modeling views--use case, static, state machine, and interaction modeling--can be extended to address software product families. He also discusses how software architectural patterns can be used to develop a reusable component-based architecture for a product line and how to express this architecture as a UML platform-independent model that can then be mapped to a platform-specific model. Key topics include: Software product line engineering process, which extends the Unified Development Software Process to address software product lines Use case modeling, including modeling the common and variable functionality of a product line Incorporating feature modeling into UML for modeling common, optional, and alternative product line features Static modeling, including modeling the boundary of the product line and information-intensive entity classes Dynamic modeling, including using interaction modeling to address use-case variability State machines for modeling state-dependent variability Modeling class variability using inheritance and parameterization Software architectural patterns for product lines Component-based distributed design using the new UML 2.0 capability for modeling components, connectors, ports, and provided and required interfaces Detailed case studies giving a step-by-step solution to real-world product line problems Designing Software Product Lines with UML is an invaluable resource for all designers and developers in this growing field. The information, technology, and case studies presented here show how to harness the promise of software product lines and the practicality of the UML to take software design, quality, and efficiency to the next level. An enhanced online index allows readers to quickly and easily search the entire text for specific topics.

Software Engineering For Telecommunication Switching Systems

Author: Institution of Electrical Engineers (UK) Institution of Electrical Engineers U. K. Staff
Editor:
ISBN: 9780852962763
File Size: 39,68 MB
Format: PDF, ePub, Mobi
Read: 1342
Download


American Programmer

Author:
Editor:
ISBN:
File Size: 66,79 MB
Format: PDF
Read: 9568
Download


Writing Teachers Writing Software

Author: Paul LeBlanc
Editor: National Council of Teachers
ISBN:
File Size: 58,71 MB
Format: PDF
Read: 2329
Download

Presenting a comprehensive look at (and critical history of) computer-aided composition (CAC), this book focuses on faculty development of software for composition studies. The book describes who is building these writing tools, how they are doing so, how their work is being received, and what is likely to affect their efforts in the future. Chapters in the book are: (1) Introduction; (2) Understanding Computer Software; (3) The "Who" and "How" of CAC Software Development; (4) Forces that Impact CAC Software Design; and (5) CAC Software Design and the New Literacy. A brief description of 13 software programs mentioned in the book and samples of program interfaces are appended. (Contains over 200 references.) (RS)

Software Development

Author:
Editor:
ISBN:
File Size: 59,44 MB
Format: PDF
Read: 2960
Download


Proceedings Of Software Process Workshop

Author: Colin Potts
Editor:
ISBN: 9780818605871
File Size: 38,96 MB
Format: PDF
Read: 6301
Download