The Game Of 100 Ghosts

Author: Terry Watada
Editor: Tsar Publications
ISBN: 9781927494417
Size: 15,64 MB
Format: PDF, Kindle
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Poetry. Asian & Asian American Studies. This wonderful collection is inspired by an old Japanese parlour game of telling ghost stories. In this game, popular during the Edo period (1603-1868), participants gathered at night to sit around 100 lit candles. Each player then told a ghost story in turn. After each story, a candle was snuffed out. The last candle to burn out represented the end of a spiritual evocation, which the participants hoped would summon a supernatural being from another world. THE GAME OF 100 GHOSTS is a lyrical tribute to the poet's friends and relations who recently departed their lives.

Bloody Mary And Other Terrifying Games

Author: Deran Gray
Editor: Deran Gray
ISBN: 1386767646
Size: 14,54 MB
Format: PDF, ePub, Docs
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Collected in this book is the legendary game Bloody Mary and others like it. Games such as the Midnight Man which are supposed to conjure up malicious forces and others which are said to answer any questions that you might have about the other side. So sit back and play if you dare.

Giving Up The Ghost

Author: Katherine A. Fowkes
Editor: Wayne State University Press
ISBN: 9780814327210
Size: 19,74 MB
Format: PDF, Kindle
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Giving Up the Ghost provides an in-depth analysis of comedy and romantic ghost films. Using post-Freudian, Lacanian and feminist approaches, Giving Up the Ghost examines a range of popular movies, including Heaven Can Wait (1978), Truly, Madly, Deeply (1991) and Ghost (1990). Katherine A. Fowkes outlines startling similarities among recent ghost films and films from the late 1930s and 1940s, speculating on the significance of ghosts and angels as subjects of film narrative. Giving Up the Ghost explores gender blurring to achieve an alternate conception of voyeurism and visual distance in cinema, linking films as diverse as the melodramatic Always (1986) and the comedy Ghost Dad (1990).

Ghosts

Author: Lisa Morton
Editor: Reaktion Books
ISBN: 1780235372
Size: 11,49 MB
Format: PDF, ePub, Docs
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From that cheerful puff of smoke known as Casper to the hunkiest potter living or dead, Sam Wheat, there is probably no more iconic entity in supernatural history than the ghost. And these are just recent examples. From the earliest writings such as the Epic of Gilgamesh to today’s ghost-hunting reality TV shows, ghosts have chilled the air of nearly every era and every culture in human history. In this book, Lisa Morton uses her scholarly prowess—more powerful than any proton pack—to wrangle together history’s most enduring ghosts into an entertaining and comprehensive look at what otherwise seems to always evade our eyes. Tracing the ghost’s constantly shifting contours, Morton asks the most direct question—What exactly is a ghost?—and examines related entities such as poltergeists, wraiths, and revenants. She asks how a ghost is related to a soul, and she outlines all the different kinds of ghosts there are. To do so, she visits the spirits of the classical world, including the five-part Egyptian soul and the first haunted-house, conceived in the Roman playwright Plautus’s comedy, Mostellaria. She confronts us with the frightening phantoms of the Middle Ages—who could incinerate priests and devour children—and reminds us of the nineteenth-century rise of Spiritualism, a religion essentially devoted to ghosts. She visits with the Indian bhuta and goes to the Hungry Ghost Festival in China, and of course she spends time in Mexico, where ghosts have a particularly strong grip on belief and culture. Along the way she gathers the ectoplasmic residues seeping from books and film reels, from the Gothic novel The Castle of Otranto to the 2007 blockbuster Paranormal Activity, from the stories of Ann Radcliffe to those of Stephen King. Wide-ranging, informative, and slicked with over fifty unearthly images, Ghosts is an entertaining read of a cultural phenomenon that will delight anyone, whether they believe in ghosts or not.

A Gathering Of Spirits Japan S Ghost Story Tradition

Author: Patrick Drazen
Editor: iUniverse
ISBN: 1462029434
Size: 17,29 MB
Format: PDF, ePub
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"Prepare for a sampling of Japanese ghosts and spirits, from sources that include the world’s oldest novel, the urban legends of contemporary Japanese schoolchildren, movies both classic and modern, anime, manga, and more." For hundreds of years Japan has lived in a reality consisting of the real world and the spirit world; sometimes the wall between the two worlds gets thin enough for spirits to cross over. In such a reality, ghost stories have been popular for centuries. Patrick Drazen, author of "Anime Explosion", looks at these stories: old and new, scary or funny or sad, looking at common themes and the reasons for their popularity. This book uses one Japanese ghost story tradition: the "hyaku monogatari" (hundred stories). In the old tradition, people tell each other one hundred ghost stories in one sitting. These hundred tales run from folklore to cartoons, but all are designed to send chills up the spine ...

More Ghosts In The Gallery

Author: David L. Fleitz
Editor: McFarland
ISBN: 9780786480623
Size: 15,69 MB
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An irony of enshrinement at the baseball Hall of Fame is that it’s no guarantee of lasting name recognition. The sport’s history stretches too far back, as today fans scratch their heads about athletes and owners who were among the most celebrated public figures of their time. Who was more renowned than George Wright, baseball’s greatest star during the transition from amateur to professional play? Who was more feared than Big Dan Brouthers? Maybe it was Amos Rusie, who threw so hard that some say the rules makers increased the pitching distance just to make things fair. . Of the 256 players, managers and executives in the Hall of Fame, the names that are known well—Ty Cobb, Connie Mack, Willie Mays—account for a small minority. This book, a follow-up to Ghosts in the Gallery at Cooperstown (2004), provides chapter-length biographies on 16 Hall of Famers from baseball’s distant past. Award–winning biographer David Fleitz covers in detail the lives and careers of Negro League (Hilton Smith) and pre–Negro League greats (Cristóbal Torriente and Smokey Joe Williams), big leaguers from the 19th century (Wright, Brouthers, Rusie, Mickey Welch, Tommy McCarthy, Tim Keefe, Joe Kelley, Billy Hamilton, and Sam Thompson) and stars from the deadball era through the Second World War (Jimmy Collins, Sam Rice, Kiki Cuyler, Arky Vaughan). For some, it is the first time their stories appear in print.

Ghosts Of Baseball S Past

Author: Brett Kiser
Editor: iUniverse
ISBN: 0595861695
Size: 13,82 MB
Format: PDF, Docs
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Baseball has existed since the mid 1800's and has been the occupation for thousands of men through history. Defining the best amongst such a wide array of players always sparks a debate, as the Hall-of-Fame in Cooperstown is seen as the debate settler, a place where only legends reside. However, the Hall-of-Fame has overlooked many of the game's star players, failing to immortalize them with their peers. Ghosts of Baseball's Past details the careers of ball diamond legends who have been past over by Hall-of-Fame voters. So take a look inside and decide for yourself whether players like Bert Blyleven, Ted Kluszewski, Riggs Stephenson and more deserve to dwell in Cooperstown. Read about Herb Score, Turkey Mike Donlin and Buddy Lewis, and help keep the names of these legends alive.

Ghosts At The Table

Author: Des Wilson
Editor: Random House
ISBN: 1780572166
Size: 16,76 MB
Format: PDF
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Poker has taken over the world. It is said that 80 million people now play regularly and close to $100 million is played for online every day. Tournaments generate prize pools that far outstrip all other recreational events - the top prize in the World Series of Poker in recent years has been greater than the money collected by the winners of the four golf majors and the Wimbledon singles tennis champions all added together. But for all its amazing popularity, the game's origins and history are surprisingly unclear. Instead of records and statistics, there is folklore and legend, a gallery of larger-than-life characters and an equal measure of fame and infamy. Here, for the first time, the true stories of poker are told. This is history as a thriller. Des Wilson has approached his definitive account of the game's development as a detective story. He has personally gone back to where poker has been played, stirring up controversy in his refusal to let sleeping dogs lie, and has delved deeper than anyone before to restore to their rightful place in history the ghosts who sit at the table of every poker game played today. Packed with stories that will enthral both poker players and the non-playing public, this is the book that was waiting to be written.

Ghosts Of Afghanistan

Author: Jonathan Steele
Editor: Catapult
ISBN: 1582438404
Size: 16,71 MB
Format: PDF, Docs
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“Fine modern history . . . [Steele] demolishes some Western myths about Afghanistan that betray short memories and government spin.” —The Economist A masterful blend of graphic reporting, illuminating interviews, and insightful analysis. Ghosts of Afghanistan is the first account of Afghanistan’s turbulent recent history by an independent eyewitness. Jonathan Steele, an award-winning journalist and commentator, has covered the country since his first visit there as a reporter in 1981. In Ghosts of Afghanistan, he turns a spotlight on the numerous myths about Afghanistan that have bedeviled foreign policy-makers and driven them to repeat earlier mistakes. Steele has conducted numerous interviews with ordinary Afghans, two of the country’s Communist presidents, senior Soviet occupation officials, as well as Taliban leaders, Western diplomats, NATO advisers, and United Nations negotiators. Steele cautions that military victory will elude the West just as it eluded the Kremlin. Showing how and why Soviet efforts to negotiate an end to the war came to nothing, he explains how negotiations today could put a stop to the tragedies of civil war and foreign intervention that have afflicted Afghanistan for three decades. “In this original look at the West’s obsession with Afghanistan the ghosts include, of course, the inevitable innocents who fall in war but also the public myths, official lies and inconvenient truths that lie behind so much of the bloodshed there.” —Seymour Hersh, The New Yorker “Steele has covered events in Afghanistan for many years, and he skewers with palpable glee the myths and half-truths that are peddled by politicians, generals, official spokesmen, and too many commentators.” —The Observer

Ghosts In The Machine

Author: Lana Polansky
Editor: Lulu.com
ISBN: 1304270440
Size: 14,16 MB
Format: PDF, Kindle
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Ghosts in the Machine is an anthology of 13 original short stories that each look at the imperfections of life through the imperfections found in videogames, be they bugs, exploits or design flaws, love, death or loss. Edited and organized by Lana Polansky and Brendan Keogh, Ghosts in the Machine features superb original works by Lana Polansky, Ashton Raze, Denis Farr, Alan Williamson, Shelley "Big Shell" Du, Matt Riche, Rollin Bishop, Ian Miles Cheong, Aevee Bee, Ryan Morning, Dylan Sabin, Alois Wittwer and Maddy Myers. Also featuring beautiful cover art by Max Temkin, creator of "Cards Against Humanity."