The Official Xbox Magazine

Author:
Editor:
ISBN:
File Size: 21,44 MB
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Xbox 360 For Dummies

Author: Brian Johnson
Editor: John Wiley & Sons
ISBN: 0471771805
File Size: 40,45 MB
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Provides information on the features and functions of the Xbox 360.

The Game Beat Observations And Lessons From Two Decades Writing About Games

Author: Kyle Orland
Editor: Lulu.com
ISBN: 0359649173
File Size: 10,97 MB
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The Game Beat examines the whos, hows, and whys of the journalists and critics covering the young but growing game industry. This collection of over 80 columns covers everything from the decline of print gaming magazines to the ethics of paid junkets to the importance of review scores and much more.

Dante Alighieri

Author:
Editor: PediaPress
ISBN:
File Size: 53,62 MB
Format: PDF, Mobi
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Xbox Fan Book

Author: Mark H. Walker
Editor: "O'Reilly Media, Inc."
ISBN: 9780596008840
File Size: 11,90 MB
Format: PDF, Kindle
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Explains how to optimize the Xbox, covering such topics as networking, enhancing graphics, accessories, and Xbox games.

The Rough Guide To Videogaming

Author: Kate Berens
Editor: Rough Guides
ISBN: 9781858289106
File Size: 55,53 MB
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Videogamers will find all they need to know in this collection of reviews of the top 150 games. Includes a roundup of monthly magazines and e-zines and Web site contact information for all hardware manufacturers, game developers, and publishers mentioned in the guide. Screen shots.

Tomb Raider

Author:
Editor: PediaPress
ISBN:
File Size: 70,47 MB
Format: PDF
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Microsoft Gaming Consoles

Author: Source Wikipedia
Editor: University-Press.org
ISBN: 9781230577869
File Size: 57,15 MB
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 91. Chapters: Xbox, Xbox 360, XBMC, Kinect, Xbox 360 accessories, Xbox Live, Xbox 360 technical problems, Xbox 360 Games on Demand, Xbox 360 hardware, Xbox 360 launch, Xbox 360 system software, XBMC4Xbox, Xbox 360 Controller, Xbox Live Indie Games, Microsoft XNA, Saints Row: The Third, PhysX, Xbox Live Marketplace, Xbox Live Vision, Official Xbox Magazine, Xbox special limited editions, List of Kinect games, Xbox 360 Wireless Racing Wheel, Free60, Xbox 360 HD DVD Player, Xenon, Xbox Development Kit, Xbox 360 Wireless Headset, Xbox Linux, Xenos, Xbox Music Mixer, Xbox Evolved, Cross-platform Audio Creation Tool, TrueAchievements, XLink Kai, TrueSkill, Project Mimesis, OurColony, Xbox 360 Lounge, PartnerNet, System Link, XBOX365, TeamXbox, FATX, Xbox Magazine Ufficiale, Xbox Dashboard, Platinum Hits: Adjustable Ratings Setting, XMA, PIX, XDK Debug BIOS, Ear Force X41, Xeon, Xbox Community Developer Program, Microsoft Ignition, Xapt3r. Excerpt: The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. As of March 31, 2011, there are over 53.6 million Xbox 360 consoles worldwide. The Xbox 360 was officially unveiled on MTV on May 12, 2005, with detailed launch and game information divulged later that month at the Electronic Entertainment Expo (E3). The console sold out completely upon release in all regions except in Japan. Some major features of the Xbox 360 are its integrated Xbox Live service that allows players to compete online, download arcade games, game demos, trailers, TV shows, music and movies and its Windows Media Center multimedia capabilities. The Xbox 360 also offers region specific access to third-party media streaming services such as Netflix and ESPN...

Microsoft Gaming Consoles

Author: Books Llc
Editor: Books LLC, Wiki Series
ISBN: 9781157609100
File Size: 23,57 MB
Format: PDF, Docs
Read: 2018
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 91. Chapters: Xbox, Xbox 360, XBMC, Kinect, Xbox 360 accessories, Xbox Live, Xbox 360 technical problems, Xbox 360 Games on Demand, Xbox 360 hardware, Xbox 360 launch, Xbox 360 system software, XBMC4Xbox, Xbox 360 Controller, Xbox Live Indie Games, Microsoft XNA, Saints Row: The Third, PhysX, Xbox Live Marketplace, Xbox Live Vision, Official Xbox Magazine, Xbox special limited editions, List of Kinect games, Xbox 360 Wireless Racing Wheel, Free60, Xbox 360 HD DVD Player, Xenon, Xbox Development Kit, Xbox 360 Wireless Headset, Xbox Linux, Xenos, Xbox Music Mixer, Xbox Evolved, Cross-platform Audio Creation Tool, TrueAchievements, XLink Kai, TrueSkill, Project Mimesis, OurColony, Xbox 360 Lounge, PartnerNet, System Link, XBOX365, TeamXbox, FATX, Xbox Magazine Ufficiale, Xbox Dashboard, Platinum Hits: Adjustable Ratings Setting, XMA, PIX, XDK Debug BIOS, Ear Force X41, Xeon, Xbox Community Developer Program, Microsoft Ignition, Xapt3r. Excerpt: The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. As of March 31, 2011, there are over 53.6 million Xbox 360 consoles worldwide. The Xbox 360 was officially unveiled on MTV on May 12, 2005, with detailed launch and game information divulged later that month at the Electronic Entertainment Expo (E3). The console sold out completely upon release in all regions except in Japan. Some major features of the Xbox 360 are its integrated Xbox Live service that allows players to compete online, download arcade games, game demos, trailers, TV shows, music and movies and its Windows Media Center multimedia capabilities. The Xbox 360 also offers region specific access to third-party media streaming services such as Netflix and ESPN in...

Video Game Magazines

Author: Source Wikipedia
Editor: University-Press.org
ISBN: 9781230588544
File Size: 53,34 MB
Format: PDF, ePub, Docs
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 120. Chapters: Commodore User, Sonic the Comic, Nintendo Power, Amstrad Action, Amiga Power, Electronic Gaming Monthly, GamePro, Your Sinclair, GameCentral, PC Gamer, GameNOW, Nintendo Magazine System, Club Nintendo, PlayStation Official Magazine, Game Informer, PC Magazine, Next Generation Magazine, PC PowerPlay, Nintendo Player's Guide, PC Zone, GameFan, Official Xbox Magazine, Zzap!64, Amstrad Computer User, Official Nintendo Magazine, Igromania, Tips & Tricks, Computer Gaming World, Custom PC, Expert Gamer, Pocket Gamer, Personal Computer World, PC Format, PiQ, PlayStation Underground, The Escapist, Crash, TurboPlay, The One, Amiga Format, Atomic, FirstPlay, Comics and Gaming Monthly, Donya ye Bazi, GMR, Sega Force, Amusement, Commodore Format, Hyper, PlayStation: The Official Magazine, Commodore Force, Digit, Game Zero magazine, Super Play, Sinclair User, DC-UK, GameWeek Magazine, Sega Power, E-ON Magazine, Power Unlimited, Games for Windows: The Official Magazine, Computer Games Magazine, Gamereactor, PSM3, VideoGames & Computer Entertainment, ACE, Hardcore Gamer, Game Players, PC Mania, Game Developer, GameStar, Pelit, F1 Magazine, Atari User, GameGO!, Atari Age, SKOAR!, Personal Computer Games, Pcplayer, Aktueller Software Markt, List of Atari Age issues, Pelaaja, ST Action, X360, ST/Amiga Format, Canard PC, Market for Home Computing and Video Games, Sega Visions, ST Format, Gameplay, Sega Zone, Fast Track, CPC Attack, Official Dreamcast Magazine, Nintendo Fun Club, Xbox World 360, EGM, Top Secret, Amtix!, Game World Navigator, Official PlayStation Magazine, Commodore Disk User, Amiga Force, Commodore Power Play, Atomix, Flux Magazine, Mega Drive Advanced Gaming, Bazinama, MMO Games Magazine, Mega Zone, Now Playing Magazine, Classic Gamer, Amiga Computing, Electronic Games, Computer Game Review, Amiga Active, Amiga...

Game Magazines

Author: LLC Books
Editor: Books LLC, Wiki Series
ISBN: 9781157450931
File Size: 68,54 MB
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 176. Chapters: Card game magazines, Chess magazines, Role-playing game magazines, Video game magazines, Wargaming magazines, White Dwarf, Dragon, Valkyrie, Carnel, Journal of the Travellers Aid Society, Dungeon, Tales of the Reaching Moon, Alarums and Excursions, The Excellent Prismatic Spray, Commodore User, List of bridge books and magazines, Sonic the Comic, Nintendo Power, Amstrad Action, Operations Magazine, Amiga Power, Electronic Gaming Monthly, GamePro, Your Sinclair, Strategy & Tactics, GameCentral, Polymancer, PC Gamer, GameNOW, Nintendo Magazine System, The Bridge World, Club Nintendo, PlayStation Official Magazine, Game Informer, PC Magazine, Next Generation Magazine, PC PowerPlay, Nintendo Player's Guide, PC Zone, GameFan, Polyglot, Official Xbox Magazine, Games, Owl and Weasel, Zzap!64, Amstrad Computer User, Official Nintendo Magazine, Igromania, Tips & Tricks, Chess Player's Chronicle, Computer Gaming World, Custom PC, Expert Gamer, Pocket Gamer, Personal Computer World, PC Format, PiQ, PlayStation Underground, The Escapist, Crash, TurboPlay, The One, Amiga Format, Atomic, FirstPlay, Comics and Gaming Monthly, Battleplan, List of chess periodicals, Donya ye Bazi, GMR, Battle Games in Middle-earth, The Space Gamer, Sega Force, Fire & Movement, Amusement, Chess Review, Commodore Format, The General Magazine, Hyper, PlayStation: The Official Magazine, Commodore Force, Digit, Game Zero magazine, Super Play, The Duelist, Sinclair User, DC-UK, Deutsche Schachzeitung, Scrye, GameWeek Magazine, Sega Power, Chess Life, E-ON Magazine, Power Unlimited, Games for Windows: The Official Magazine, Computer Games Magazine, Gamereactor, PSM3, VideoGames & Computer Entertainment, D8, Hardcore Gamer, Game Players, Grenadier Magazine, PC Mania, InQuest Gamer, Game Developer, New In Chess, GameStar, Die Schwalbe, Pelit, Moves, America...

Xbox

Author: Brian Underdahl
Editor: McGraw-Hill Osborne Media
ISBN: 9780072227925
File Size: 36,55 MB
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A complete guide to Microsoft's popular new entertainment system XBOX provides in-depth instruction on how to network one's XBOX to challenge other players online; how to use the latest controllers, cheat hardware, and memory cards; how to modify one's system; and how to take advantage of the XBOX system's special features. Original. (Intermediate)

The Nes Encyclopedia

Author: Chris Scullion
Editor: Pen and Sword
ISBN: 1526737809
File Size: 34,15 MB
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The NES is one of the most iconic video game systems of all time, and is credited with ‘saving’ the American video games industry in the early 80s when it looked likely to collapse. The NES Encyclopedia is the first ever complete reference guide to every game released on the Nintendo Entertainment System, Nintendo's first industry-defining video game system. As well as covering all 714 officially licensed NES games, the book also includes more than 160 unlicensed games released during its lifespan, giving for the first time a definitive history of this important console's full library. Written by a retro gaming expert with 30 years of gaming experience and a penchant for bad jokes, the NES Encyclopedia promises to be both informative and entertaining. The NES continues to enjoy a strong cult following among Nintendo fans and gamers in general with wide varieties of officially licensed merchandise proving ever popular: both for older fans who remember it the first time around, and younger gamers discovering the system for the first time through Nintendo’s regular re-releases of its older games. Nintendo’s most recent console, the Switch, is the fastest selling video game console of all time in the United States and Japan. Nintendo will be launching a variety of classic NES games for download on the system later in 2018, meaning a new audience of gamers is due to discover the NES for the first time.

The Snes Encyclopedia

Author: Chris Scullion
Editor: White Owl
ISBN: 9781526737830
File Size: 43,34 MB
Format: PDF, ePub, Mobi
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Following on from the previously released NES Encyclopedia, the SNES Encyclopedia is the ultimate resource for fans of Nintendo's second home video game console, the Super Nintendo Entertainment System. Containing detailed information on all 780 games released for the SNES in the west, this enormous book is full of screenshots, trivia and charmingly bad jokes. It also includes a bonus section covering the entire 22-game library of the Virtual Boy, Nintendo's ill-fated 3D system which was released at the end of the SNES's life.

Interview Fu

Author: Nathan Meunier
Editor:
ISBN: 9780989533515
File Size: 73,42 MB
Format: PDF, ePub, Mobi
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Master the Art of Interview Fu! Do you struggle with interviewing sources for your articles? You're not alone. From wrangling interviews and asking the right questions to making sure everything goes smoothly and weaving amazing quotes into your articles, "Interview Fu: The Game Journo Guide To Conducting Killer Interviews" will help you sharpen your skills and build the confidence you need to pull off interviews like a pro. As a journalist - freelance or otherwise - interviewing is one of the single most important skillsets you can develop to boost your career. It's a skill worth mastering, regardless of whether you're writing in the game industry or covering more traditional "real-world" writing beats. Interview Fu walks you through each step of the way, offering advice and how-to tips based on many years of professional writing and reporting experience both in and outside of the video game industry. If you're looking to propel your writing career forward in a big way, then you simply cannot do without the information this book. You will learn how to: * Identify and approach potential sources for your articles * Line up and prepare for interviews via phone, email, social media, and more * Craft killer questions to get the best results * Handle interview troubleshooting in unique situations * Engage with interviewees to make the process go smoothly * Overcome your fears and build confidence with your journalism skills And Much More! Interview Fu also packs a one-two punch of meaty bonus chapters featuring insights and tips from other industry pros including journalists, editors, and game developers! Scroll up and grab your copy today! [tags: interview fu, journalism, video games, game journalism, Nathan meunier, freelance, game journalist, how-to, how to interview, advice, writing, journalism skills, interview skills, writing]

Up Up Down Down Left Write

Author: Nathan Meunier
Editor:
ISBN: 9780989533508
File Size: 36,31 MB
Format: PDF, Kindle
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Have you ever dreamed about getting paid to write about video games and the fascinating people who make them? Unless you live on the West Coast and are lucky enough to land a rare staff position at one of the major gaming publications, freelancing is the best way to turn slinging words about your favorite hobby into a viable and lucrative career. The best part? You can do it from anywhere! Up Up Down Down Left WRITE: The Freelance Guide to Video Game Journalism covers everything you need to get started along the path to launching and maintaining a successful freelance career in the gaming industry. Pro freelancer Nathan Meunier has written for more than 30 of the top gaming outlets -- from Nintendo Power, GamePro, and Official Xbox Magazine to IGN, GameSpot, Electronic Gaming Monthly, and more. In this advice-packed tome for aspiring freelance game journos and more established writers alike, Nathan delivers detailed insights and how-to tips based on many years of professional writing experience. You will learn how to: -Generate killer article ideas, pitch editors, and score paying work -Build towards quitting your day job to freelance full-time -Juggle the business-related side of freelancing -Cover gaming conventions and press junkets -Network with editors and writers -Work with PR to gain coverage opportunities and free review games. And much, much more!

Living Stereo

Author: Paul Théberge
Editor: Bloomsbury Publishing USA
ISBN: 1623565510
File Size: 15,28 MB
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Stereo is everywhere. The whole culture and industry of music and sound became organized around the principle of stereophony during the twentieth century. But nothing about this-not the invention or acceptance or ubiquity of stereo-was inevitable. Nor did the aesthetic conventions, technological objects, and listening practices required to make sense of stereo emerge fully formed, out of the blue. This groundbreaking book uncovers the vast amount of work that has been required to make stereo seem natural, and which has been necessary to maintain stereo's place as a dominant mode of sound reproduction for over half a century. The essays contained within this book are thematically grouped under (Audio) Positions, Listening Cultures, and Multichannel Sound and Screen Media; the cumulative effect is to advance research in music, sound, and media studies and to build new bridges between the fields. With contributions from leading scholars across several disciplines, Living Stereo re-tells the history of twentieth-century aural and musical culture through the lens of stereophonic sound.

Halo

Author: Duffy Boudreau
Editor: Dark Horse Comics
ISBN: 1506700721
File Size: 10,57 MB
Format: PDF, Kindle
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Dark Horse presents an original anthology of graphic stories tying into the release of Halo Wars 2 in 2016. Suit up and deploy into the electrifying universe of Halo with this original comics anthology from Dark Horse!

The Unknown Xbox

Author: Ray Barnholt
Editor: Bipedal Dog
ISBN:
File Size: 47,68 MB
Format: PDF, Mobi
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In the past ten years, no game system has had a stranger, nor shorter history than Microsoft's Xbox. Without it, Microsoft wouldn't be in the strong position they in the game industry they are today, but the genesis of the original Xbox remains an interesting freshman effort. The strangest branch on the Xbox timeline is its performance in Japan, where it was repeatedly thrust on a gaming public that could only be described as terminally apathetic. Granted, the Xbox had its fair share of flaws that weren't unique to the East, but the ones that were still held some degree of fascination, because they were almost exclusively cultural. This retrospective focuses on the Xbox's struggles in Japan, from its first public debut to its problems with marketing to its quiet transition to the Xbox 360 -- but a few good things that came of it all, too.

European Science And Technology Magazine Introduction

Author: Source: Wikipedia
Editor: Books LLC, Wiki Series
ISBN: 9781233138937
File Size: 24,10 MB
Format: PDF, Kindle
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 35. Chapters: British science and technology magazine stubs, European computer magazine stubs, New Society, Total PC Gaming, DC-UK, Sega Power, Total!, PC Accelerator, Sega Saturn Magazine, Linux Format, Science & Vie, Page 6, PC Mania, The Micro User, MicroScope, Computing, Pelit, Electronics Weekly, 360, Super PLAY, GamesMaster, .EXE Magazine, Aktueller Software Markt, CHIP, Antic, Computeractive, Pelaaja, ST Action, X360, ST/Amiga Format, Science Illustrated, Igizmo, Canard PC, The Games Machine, ST Format, Gameplay, Sega Pro, MacFormat, Sega Zone, Coral Magazine, CPC Attack, Vole, Practical Mechanics, PlayStation World, C-lehti, Official Dreamcast Magazine, Electron User, PlayStation Magazine, Amtix!, The Realist, Datenschleuder, Webuser, Mega Power, Game World Navigator, Physics World, Commodore Disk User, Amiga Force, Computer Gamer, Armchair Science, Nintendo La Rivista Ufficiale, PlayStation Magazine Ufficiale, Tap!, Game Pro, ST Review, BBC Knowledge, PC Utilities, Spaceflight, Xbox Magazine Ufficiale, BBC Wildlife, Geographical, Aktuel Naturvidenskab, Mega Drive Advanced Gaming, Computing Today, CS4FN, The Observatory, Naturen, Jack, PC Tools, Apricot File, PC Plus, Focus, MegaTech, Putsj, Telepolis, Big K, Entomologist's Gazette, Computer Music, The Home Computer Advanced Course, Entomologist's Monthly Magazine, Manifold, British Wildlife, Popular Computing Weekly, The Home Computer Course, PC Explorer, PC Chip, Airone, 8000 Plus, Proceedings of the South Wales Institute of Engineers, Exame Inform tica, Muy Interesante, Tiede, Amiga User International, Tilt, MC die microcomputer-zeitschrift, International Review of Food Science and Technology, Ability, MANAS Journal, Horticulture Week, Develop, Tekhnika Molodezhi, HjemmePC, Nature in Wales, Nauka i Zhizn, MikroDatorn, Practical Webdesign, Internetworld, ECOS, PC Direct...