Unlimited Replays

Author: William Gibbons
Editor: Oxford University Press
ISBN: 0190265272
File Size: 37,24 MB
Format: PDF, ePub, Docs
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Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.
Unlimited Replays
Language: en
Pages: 320
Authors: William Gibbons
Categories: Music
Type: BOOK - Published: 2018-04-02 - Publisher: Oxford University Press

Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras
Unlimited Replays
Language: en
Pages: 209
Authors: William James Gibbons
Categories: Art
Type: BOOK - Published: 2018 - Publisher: Oxford University Press

This book explores the intersections of values and meanings in two types of replay: where video games meet classical music, and vice versa. From the bleeps and bloops of 1980s arcades to the world's most prestigious concert halls, classical music and video games have a long history together. Medieval chant,
The Cambridge Companion to Video Game Music
Language: en
Pages:
Authors: Melanie Fritsch, Tim Summers
Categories: Music
Type: BOOK - Published: 2021-03-31 - Publisher: Cambridge University Press

Video game music has been permeating popular culture for over forty years. Now, reaching billions of listeners, game music encompasses a diverse spectrum of musical materials and practices. This book provides a comprehensive, up-to-date survey of video game music by a diverse group of scholars and industry professionals. The chapters
The Oxford Handbook of Cinematic Listening
Language: en
Pages: 576
Authors: Carlo Cenciarelli
Categories: Performing Arts
Type: BOOK - Published: 2021-03-29 - Publisher: Oxford University Press

The Oxford Handbook of Cinematic Listening explores the place of cinema in the history of listening. It looks at the ways in which listening to film is situated in textual, spatial, and social practices, and also studies how cinematic modes of listening have extended into other media and everyday experiences.
Planning Academic Library Orientations
Language: en
Pages: 380
Authors: Kylie Bailin, Benjamin Jahre, Sarah Morris
Categories: Social Science
Type: BOOK - Published: 2018-07-06 - Publisher: Chandos Publishing

Colleges and universities throughout the world plan library orientations for first years or specific audiences such as transfer or international students. These events can vary greatly in shape and form depending on the size, resources and staff of the institution, orientation schedule, and whether it is mandatory for students. Some