Windows Phone 8 Application Development Essentials

Autore: Tomasz Szostak
Editore: Packt Publishing Ltd
ISBN: 1849696772
Grandezza: 47,47 MB
Formato: PDF, ePub
Vista: 2872
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A mini-tutorial full of code examples and strategies to give you plenty of options when building your own applications for Windows Phone 8.This book is ideal if you are a developers who wants to get into mobile development. Some C# background may be useful for a complete understanding.

Essential Windows Phone 8

Autore: Shawn Wildermuth
Editore: Addison-Wesley
ISBN: 0133372537
Grandezza: 45,94 MB
Formato: PDF, Kindle
Vista: 8823
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“Shawn has created a guide that is easy to read, up-to-date, and comprehensive–covering the entire application surface area for Windows Phone developers. Enjoy!” –Jeff Wilcox, Senior Software Development Engineer, Microsoft Essential Windows® Phone 8 is the definitive guide to creating powerful mobile apps with Microsoft’s dramatically improved Windows Phone 8 platform. Ten-time Microsoft MVP Shawn Wildermuth draws on his extensive experience teaching Windows Phone development, helping you to get started fast and master techniques that lead to truly outstanding solutions. Updated throughout, this edition reflects new APIs and development best practices, ranging from new WinRT APIs to voice integration. It also contains a comprehensive new chapter on developing enterprise solutions for business. After introducing the platform and its key improvements, Shawn dives directly into the essentials. Using realistic code, he illustrates today’s best techniques for delivering robust, well-performing apps. You’ll build a complete app from start to finish and then deepen your skills with increasingly sophisticated techniques. From planning through delivery, Shawn guides you through the entire lifecycle, helping you make the most of Windows Phone 8’s valuable capabilities. Whether you’re a Windows developer going mobile or a mobile developer moving to Windows Phone, here are all the skills you’ll need. Coverage includes Setting up the WP8 development environment, including the emulator Using XAML to fully control the look and feel of your app’s interface Providing robust user interactivity through controls Creating mobile experiences built around the real needs of Windows Phone users Localizing your app for native languages and global markets Utilizing vibration, motion, sound, the camera, or other hardware features Supporting voice commands such as “Call Mom” or “Open Twitter” Integrating features that use Contacts, Appointments, Alarms, the media library and hubs, and the lock screen Storing data in simple files, caches, or a full-fledged database Multitasking in the background without compromising performance Implementing location-aware apps that can track where users are Retrieving external data and assets via REST, Web services, push notifications, or Windows Live Preparing your application for the Windows Phone Store Building and distributing enterprise apps for your company’s internal customers

Jquery Mobile Web Development Essentials

Autore: Raymond Camden
Editore: Packt Publishing Ltd
ISBN: 1783555068
Grandezza: 60,63 MB
Formato: PDF
Vista: 8588
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Build a powerful and practical jQuery-based framework in order to create mobile-optimized websites About This Book Build websites with jQuery Mobile that work beautifully across a wide range of mobile devices Become a competent jQuery Mobile developer and learn the building blocks of jQuery Mobile's component-driven design This book covers key concepts but with a focus on providing the practical skills required Who This Book Is For This book is for any web developer who is looking to create mobile-optimized websites. Basic knowledge of HTML is required. Minor familiarity with JavaScript would help but is not required. What You Will Learn Create mobile-optimized sites using simple HTML Structure your sites so users can browse them on mobile devices Find out how to work with multiple pages in the JQM framework and embed multiple pages in HTML files Enhance simple pages using various toolbars Include mobile-optimized forms for interactive sites Convert desktop sites into mobile versions Use HTML5's local storage feature in jQuery Mobile to include persistent client-side storage Explore the rich sets of widgets and themes available and discover how to modify them for use in your jQuery Mobile site In Detail jQuery Mobile is a HTML5-based touch-optimized web framework. jQuery Mobile can be used to build responsive cross-platform websites and apps for a wide range of smartphones, tablets, and desktop devices. The jQuery Mobile framework can be integrated with other mobile app frameworks such as PhoneGap, IBM Worklight, and more. Introduction to jQuery Mobile explains how to add the framework to your HTML pages to create rich, mobile-optimized web pages with minimal effort. You'll learn how to use jQuery Mobile's automatic enhancements and configure the framework for customized, powerful mobile-friendly websites. We then dig into forms, events, and styling. You'll see how jQuery Mobile automatically enhances content, and will find out how to use the JavaScript API to build complex sites. We'll introduce you to how jQuery Mobile can be themed as well looking into how JavaScript can be used for deep sets of customizations. The examples are ready to run and can be used to help kick-start your own site. Along the way, you will leverage all the concepts you learn to build three sample mobile applications. Style and approach Through a set of easy to follow instructions, we'll show you how to use jQuery Mobile's features one easy-to-use widget at a time. You'll see examples for each feature as well as screenshots to demonstrate what they should look like on a mobile device. You can then take these example files and modify them as you learn to experiment.

Essential Windows Phone 7 5

Autore: Shawn Wildermuth
Editore: Addison-Wesley Professional
ISBN: 0321752139
Grandezza: 77,40 MB
Formato: PDF, ePub, Docs
Vista: 9150
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Provides information on creating mobile applications for the Windows Phone 7.5 platform.

Windows Phone 8 Unleashed

Autore: Daniel Vaughan
Editore: Sams Publishing
ISBN: 0133383946
Grandezza: 17,80 MB
Formato: PDF, ePub, Mobi
Vista: 9219
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Windows® Phone 8 Unleashed is the definitive guide to Microsoft’s new Windows Phone 8 platform for intermediate to advanced developers. Written by Microsoft MVP and leading Windows Phone and WPF innovator Daniel Vaughan, this full-color guide covers everything developers need to rapidly build highly competitive Windows Phone 8 mobile apps. Vaughan teaches through complete sample apps—leveraging the MVVM pattern—illuminating each key concept with fully explained code and real-world context. He presents best practices for building highly functional, maintainable, and attractive mobile interfaces; integrating touch, rich media, and data; testing; profiling; and more. Expanded and updated, Vaughan shares expert insights available in no other book, drawing on his exceptional access to the Windows Phone development team through the elite Microsoft Silverlight and WPF Insiders group. Along the way, he presents exceptionally practical and thorough coverage of many powerful new Windows Phone 8 platform enhancements, including full chapters on voice commands and speech synthesis, incorporating speech-driven experiences, Wallet integration, new Live Tile capabilities, the Nokia Maps control, launching apps via file and protocol associations, and much more. Detailed information on how to… * Get started quickly with Windows Phone XAML development in Visual Studio * Master the Capabilities Model, threading, and the Execution Model * Create attractive mobile interfaces using Windows Phone’s rich set of controls, including the Windows Phone Toolkit * Make the most of the application bar and other interface elements * Enhance user experience with advanced support for touch, gestures, and sensors * Build location-aware apps that use Nokia Maps and location services * Incorporate speech-driven experiences * Quickly internationalize apps for global markets * Leverage Windows Phone 8’s improved camera support * Connect apps to online services via SOAP, REST, and OData * Validate user input on the client side or via WCF services * Use Windows Phone 8’s powerful local database support * Implement background actions, file transfers, and audio playback * Automatically launch your app using file and protocol associations * Unit test to find defects earlier, saving time and money

Learning Airwatch

Autore: Mark Dunkerley
Editore: Packt Publishing Ltd
ISBN: 178439338X
Grandezza: 35,61 MB
Formato: PDF, ePub, Docs
Vista: 503
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If you are a technical professional who wants to dive deeper into the functionality offered by AirWatch or manage the solution, then this book will help you choose the best set of configuration, device management, and monitoring options that you can use to effectively manage your EMM implementation.

Game Development Essentials Game Interface Design

Autore: Kevin Saunders
Editore: Cengage Learning
ISBN: 1285401379
Grandezza: 37,11 MB
Formato: PDF, Docs
Vista: 2513
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Covering the complex topic of game interface design, GAME DEVELOPMENT ESSENTIALS: GAME INTERFACE DESIGN, is back with an all new Second Edition. This comprehensive introductory text immerses readers in the foundation, theory, and practice of interface creation, while including interviews with working professionals, examples from every gaming era and many genres, and hundreds of screenshots from contemporary games. Also featured are an expanded practice section with a wide variety of real world design examples, coverage of interface design for mobile and motion-sensing devices, multiplayer games, and much more. Readers will explore everything from the history of game interface design and basic design theories to practical strategies for creating winning, interactive interfaces and user experiences. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Microsoft Visual Basic 2013 Step By Step

Autore: Michael Halvorson
Editore: Pearson Education
ISBN: 0735673411
Grandezza: 13,87 MB
Formato: PDF, Mobi
Vista: 9743
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Your hands-on guide to Visual Basic fundamentals Expand your expertise—and teach yourself the fundamentals of Microsoft Visual Basic 2013. If you have previous programming experience but are new to Visual Basic 2013, this tutorial delivers the step-by-step guidance and coding exercises you need to master core topics and techniques. Discover how to: Master essential Visual Basic programming techniques Begin building apps for Windows Store, Windows Phone 8, and ASP.NET Design apps using XAML markup, touch input, and live tiles Tackle advanced language concepts, such as polymorphism Manage data sources including XML documents and web data Create a Windows Phone 8 app that manages key lifecycle events

Android Studio 3 0 Development Essentials Android 8 Edition

Autore: Neil Smyth
Editore: Payload Media, Inc.
ISBN:
Grandezza: 68,24 MB
Formato: PDF, ePub, Mobi
Vista: 6475
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Fully updated for Android Studio 3.0 and Android 8, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android 8 Software Development Kit (SDK) and the Java programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3 and Android 8 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Professional Windows Phone 7 Game Development

Autore: Chris G. Williams
Editore: John Wiley & Sons
ISBN: 1118067967
Grandezza: 18,91 MB
Formato: PDF, Mobi
Vista: 3291
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Android Studio 4 0 Development Essentials Kotlin Edition

Autore: Neil Smyth
Editore: eBookFrenzy
ISBN: 1951442199
Grandezza: 25,32 MB
Formato: PDF, ePub, Mobi
Vista: 1347
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Fully updated for Android Studio 4.0, Android 10 (Q), Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment followed by an introduction to programming in Kotlin including data types, flow control, functions, lambdas, coroutines and object-oriented programming. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition and the playback and recording of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 4.0 and the Android SDK are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout animation, constraint chains and barriers, view binding, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Dynamic Feature Modules, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Unity 3d Ui Essentials

Autore: Simon Jackson
Editore: Packt Publishing Ltd
ISBN: 1783553626
Grandezza: 28,57 MB
Formato: PDF, Kindle
Vista: 6191
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If you have a good understanding of Unity's core functionality and a decent grasp of C# scripting in Unity (although not essential if you are just using the Editor with the new UI), you'll be well placed to take advantage of the new UI feature set.

Game Development Essentials Mobile Game Development

Autore: Kimberly Unger
Editore: Cengage Learning
ISBN: 1418052655
Grandezza: 19,31 MB
Formato: PDF, ePub
Vista: 674
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Explore a comprehensive examination of the art and technology of one of the fastest-growing segments of the game industry with GAME DEVELOPMENT ESSENTIALS: MOBILE GAME DEVELOPMENT. This ground breaking text walks students through the overall process of designing videogames and applications for mobile and handheld hardware. Through coverage of team building, production, QA and a look at the black box of the publication process both for independent and publisher backed studios; students learn the entire development process from initial concept to game design. Utilizing real-life examples, interviews and advice from developers already well established in the mobile industry, MOBILE GAME DEVELOPMENT serves as the ’how to’ guide for students looking to break into the mobile game development industry. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Ios 8 App Development Essentials Second Edition

Autore: Neil Smyth
Editore: eBookFrenzy
ISBN:
Grandezza: 67,66 MB
Formato: PDF, Mobi
Vista: 1887
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iOS 8 App Development Essentials is latest edition of this popular book series and has now been fully updated for the Swift 1.2 programming language, the iOS 8 SDK and Xcode 6.3. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 8 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, collection views, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. The key new features of the iOS 8 SDK and Xcode 6 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The aim of this book is to teach the range of skills necessary to build apps for iOS 8. iOS 8 App Development Essentials takes a modular approach to the subject of iOS 8 application development for both the iPhone and iPad, with each chapter covering a self contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.

Kotlin Android Studio 3 0 Development Essentials Android 8 Edition

Autore:
Editore: eBookFrenzy
ISBN:
Grandezza: 20,37 MB
Formato: PDF, Kindle
Vista: 4412
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Fully updated for Android Studio 3.0 and Android 8, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android 8 Software Development Kit (SDK) and the Kotlin programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment followed by an introduction to programming in Kotlin including data types, flow control, functions, lambdas and object-oriented programming. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3 and Android 8 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Cocos2d Game Development Essentials

Autore: Ben Trengrove
Editore: Packt Publishing Ltd
ISBN: 1784391298
Grandezza: 11,24 MB
Formato: PDF, ePub, Mobi
Vista: 3076
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If you are a game developer with experience in Objective-C and are interested in creating games for iOS or Android, this is the book for you. It will help you to quickly get started with Cocos2D and guide you through the process of creating a game, giving you the essential skills and knowledge you need to do so.

Game Development Essentials An Introduction

Autore: Jeannie Novak
Editore: Cengage Learning
ISBN: 113370879X
Grandezza: 36,69 MB
Formato: PDF, Mobi
Vista: 8029
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GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Game Development Essentials

Autore: Todd Gantzler
Editore: Cengage Learning
ISBN: 9781401840662
Grandezza: 18,78 MB
Formato: PDF, Docs
Vista: 1976
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CD-ROM contains: plugins for 3D Studio Max -- 3D files and image files for use with book tutorials -- examples of topics discussed in book.

Game Development Essentials Game Qa Testing

Autore: Luis Levy
Editore: Cengage Learning
ISBN: 1111782415
Grandezza: 56,75 MB
Formato: PDF, Mobi
Vista: 1251
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GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA explains the history of testing, basic and advanced techniques, educational background, and available online resources on testing. With GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA, dedicated gamers can learn what it takes to become a professional, well-paid QA or production testers entering the game industry from the front door. The authors envision a future where game testers are recognized as well-trained, elite professionals that play a crucial role in game development. GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA is a comprehensive guide to the mysterious game testing profession. Through first-hand experience and deep research, the authors shed light on the history of testing, basic and advanced techniques, job-hunting, and moving up in the ladder of game development. GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA is the first book of its kind, preparing would-be testers for an exciting career in the game industry. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Phonegap Essentials

Autore: John M. Wargo
Editore: Addison-Wesley Professional
ISBN: 0321814290
Grandezza: 65,87 MB
Formato: PDF, Docs
Vista: 3874
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Provides information on building native mobile applications using PhoneGap.